vMix Forums
»
General
»
Feature Requests
»
Realworld values for shot positioning instead of arbitrary ones.
Rank: Advanced Member
Groups: Registered
Joined: 10/28/2015(UTC) Posts: 183
Thanks: 7 times Was thanked: 15 time(s) in 14 post(s)
|
For ease of use it would be nice if position values were in real world numbers, for example rotation could be in degrees as currently to rotate a shot 180 for an inverted camera I am using something like 3.142 for my rotate z which is very odd feeling especially if I just want to quickly punch it in, likewise but not as necessary zoom could be a percentage from 0% - 200%, crop could be percentage or pixels etc.
|
|
|
|
Rank: Advanced Member
Groups: Registered
Joined: 8/22/2013(UTC) Views messages in topic : 92 Location: Rochester, NY Was thanked: 13 time(s) in 9 post(s)
|
jhebbel wrote:For ease of use it would be nice if position values were in real world numbers, for example rotation could be in degrees as currently to rotate a shot 180 for an inverted camera I am using something like 3.142 for my rotate z which is very odd feeling especially if I just want to quickly punch it in, likewise but not as necessary zoom could be a percentage from 0% - 200%, crop could be percentage or pixels etc. I'll second this. We have to rotate inputs 90 degrees or -90 degrees. My brain doesn't think in radians, so I always end up having to break out the calculator, just to do a simple task. At one point, I thought it was in degrees . . . many version ago. -Brian
|
|
|
|
vMix Forums
»
General
»
Feature Requests
»
Realworld values for shot positioning instead of arbitrary ones.
Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.
Important Information:
The vMix Forums uses cookies. By continuing to browse this site, you are agreeing to our use of cookies.
More Details
Close