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jhebbel  
#1 Posted : Saturday, December 5, 2015 12:29:30 PM(UTC)
jhebbel

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For ease of use it would be nice if position values were in real world numbers, for example rotation could be in degrees as currently to rotate a shot 180 for an inverted camera I am using something like 3.142 for my rotate z which is very odd feeling especially if I just want to quickly punch it in, likewise but not as necessary zoom could be a percentage from 0% - 200%, crop could be percentage or pixels etc.
tesn  
#2 Posted : Saturday, December 5, 2015 1:36:30 PM(UTC)
tesn

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jhebbel wrote:
For ease of use it would be nice if position values were in real world numbers, for example rotation could be in degrees as currently to rotate a shot 180 for an inverted camera I am using something like 3.142 for my rotate z which is very odd feeling especially if I just want to quickly punch it in, likewise but not as necessary zoom could be a percentage from 0% - 200%, crop could be percentage or pixels etc.


I'll second this. We have to rotate inputs 90 degrees or -90 degrees. My brain doesn't think in radians, so I always end up having to break out the calculator, just to do a simple task.

At one point, I thought it was in degrees . . . many version ago.

-Brian
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