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Preset - Append and replace?
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Joined: 7/28/2019(UTC) Posts: 351 Location: Santa Rosa Thanks: 1 times Was thanked: 53 time(s) in 51 post(s)
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I've seen a few posts about recommending appending to replace with new VMixcall numbers.
In my case, I want a preset that just replaces the first 6 (NDI) inputs with VMix Call to switch shows during a quick break. But whithout shutting down VMix.
No matter what I try, it just adds the inputs at the end of my (yikes) 78 inputs. Has anyone found a way to just replace the top inputs?
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Joined: 3/17/2017(UTC) Posts: 422 Location: Luzern - Schweiz Thanks: 63 times Was thanked: 55 time(s) in 49 post(s)
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Hi Vince Beck
There is no function. It is automatically inserted in the last position. Best to post in feature requests. Martin can possibly add the "INPUT NUMBERING" function, as when creating a new input, where the position number can be selected below.
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Joined: 12/27/2012(UTC) Posts: 5,221 Location: Belgium Thanks: 293 times Was thanked: 955 time(s) in 790 post(s)
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There is a moveinput function and there is scripting allowing you to check an inputs positions, the type of inputs etc Manually moving an input by right clicking the inputs cogwheel ...
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Originally Posted by: doggy There is a moveinput function and there is scripting allowing you to check an inputs positions, the type of inputs etc Manually moving an input by right clicking the inputs cogwheel ... Hi Doggy, This function is known. But it is easier if you can enter the position when adding, as when creating a new input. INPUT NUMBERING https://forums.vmix.com/...s/t20734-INPUT-NUMBERING Image3.jpg (110kb) downloaded 0 time(s).
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Originally Posted by: elvis55
This function is known. But it is easier if you can enter the position when adding, as when creating a new input.
is adding(inserting) not the same as creating here ? presets (as the name implies: prepared setup ups) can be loaded to replace an existing setup without having to restart vMix Besides there is a change option in the general tab of an input (top right)
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Rank: Advanced Member
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Joined: 3/17/2017(UTC) Posts: 422 Location: Luzern - Schweiz Thanks: 63 times Was thanked: 55 time(s) in 49 post(s)
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As I understand Vince Beck, he wants to open a preset to add calls. When he clicks on "Apppend", the inbox is added last. If it has 78 inputs, the new input becomes 79. However, it is easier if you can enter the position as you add it when creating a new entry. https://www.vmix.com/hel...ndex.htm?OpenPreset.html
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Rank: Advanced Member
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Joined: 12/27/2012(UTC) Posts: 5,221 Location: Belgium Thanks: 293 times Was thanked: 955 time(s) in 790 post(s)
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Originally Posted by: elvis55 As I understand Vince Beck, he wants to open a preset to add calls. When he clicks on "Apppend", the inbox is added last. If it has 78 inputs, the new input becomes 79. However, it is easier if you can enter the position as you add it when creating a new entry. https://www.vmix.com/hel...ndex.htm?OpenPreset.html IC would mean you would almost have to specify that for each input to append IMO quicker to just have a script that checks which inputs are calls and move them to the front (one key to call the script). JMO
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Joined: 12/11/2020(UTC) Posts: 31
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Originally Posted by: Vince Beck I've seen a few posts about recommending appending to replace with new VMixcall numbers.
In my case, I want a preset that just replaces the first 6 (NDI) inputs with VMix Call to switch shows during a quick break. But whithout shutting down VMix.
No matter what I try, it just adds the inputs at the end of my (yikes) 78 inputs. Has anyone found a way to just replace the top inputs? I put out the question about the possibility of a ReplaceInput function a few days ago and subsequently added it to feature requests. It sounds very similar, or closer to what you're looking for, than moving inputs around. The added power is that with a parameter to Replace with a virtual input, your NDI & vMixCall inputs could be up in the higher numbers, and you'd be replacing 1-6 virtual inputs with virtual inputs, thus not destroying the existing NDI or Call inputs. And retaining multiview and other settings in 1-6.
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