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I have another problem. As much as I try to make an option with it, it’s not worth it. Look. I'm not sure if it's a bug or not? So we have 2 inputs. 1. the input has a name and a number. 2. the input also has a name and number in it. If we load the player's name with the name and number via the excel table and we want to print it, we run into a problem. So when we put two inputs with two variables in the List widget (see picture) one input is never full. If we put only one variable per input, then everything is ok. (see second and third picture) It seems to me that this is a problem. When we manage to solve this, the number of necessary actions would be greatly reduced, so if this can be solved, it would be a great help for all UTC users. If it is incomprehensible I will repeat it in more detail. ![](/Themes/yafpro/icon_file.gif) Prikaz1.jpg (406kb) downloaded 12 time(s).![](/Themes/yafpro/icon_file.gif) Prikaz2.jpg (224kb) downloaded 9 time(s).![](/Themes/yafpro/icon_file.gif) Prikaz3.jpg (203kb) downloaded 12 time(s).Can you help me please
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@Hall3008,
If I understood, you need to fill two titles with same data.
Let's say you have title [A] with Line1.Text and Line2.Text fields, and title [B] with same fields.
1) Map title A to List Widget. When you select item in list widget, title [A] will be filled with some data.
2) Create TextField Widgets (for every text in title). You need two text fields, for Line1.Text and Line2.Text. I call them "proxy" widgets. In text field 1 you map [A].Line1.Text and [B].Line1.Text (fields, that should get same value) In text field 2 you map [A].Line2.Text and [B].Line2.Text
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Originally Posted by: elgarf ![Go to Quoted Post Go to Quoted Post](/Themes/yafpro/icon_latest_reply.gif) @Hall3008,
If I understood, you need to fill two titles with same data.
Let's say you have title [A] with Line1.Text and Line2.Text fields, and title [B] with same fields.
1) Map title A to List Widget. When you select item in list widget, title [A] will be filled with some data.
2) Create TextField Widgets (for every text in title). You need two text fields, for Line1.Text and Line2.Text. I call them "proxy" widgets. In text field 1 you map [A].Line1.Text and [B].Line1.Text (fields, that should get same value) In text field 2 you map [A].Line2.Text and [B].Line2.Text Unfortunately it still doesn't work. Here I will try to explain in more detail again. So, let's go in order. 1. There is an excel table with the number and name of the player (1. Marko, 2. Franjo, 3.Josip, 4. Luka ...) 2. I create a List widget in which I see the number and name of all players from the excel table. 3. Make Textwidget 1and in Title Mapping Input1 -> Textblock1, Input2 -> Textblock1a 4. Make Textwidget21and in Title Mapping Input2 -> Textblock2, Input2 -> Textblock2a ![](/Themes/yafpro/icon_file.gif) excel1.jpg (35kb) downloaded 0 time(s).![](/Themes/yafpro/icon_file.gif) pprikaz3.jpg (316kb) downloaded 10 time(s).![](/Themes/yafpro/icon_file.gif) pprikaz2.jpg (441kb) downloaded 8 time(s).![](/Themes/yafpro/icon_file.gif) pPrikaz4.jpg (351kb) downloaded 6 time(s).![](/Themes/yafpro/icon_file.gif) pPrikaz5.jpg (335kb) downloaded 2 time(s).Without Textwidget1 and 2 same thing look I always get a blank textfild2 ![](/Themes/yafpro/icon_file.gif) pPrikaz6.jpg (407kb) downloaded 7 time(s).I always get blank? And that way with textfield and this way? When there is only one input in Title mapping then is it ok ??? As soon as two are a problem
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Originally Posted by: elgarf ![Go to Quoted Post Go to Quoted Post](/Themes/yafpro/icon_latest_reply.gif) @Hall3008, try version below, it should work ok with +/-=. @Jonda, now all timers synced together no matter when you start/pause them. Universal Title Controller (updated 17.09.2020) Changelog
17.09.2020: + Added Mix support in scripting + Translation +/-=X into UTC expresion, so you can use familiar +=1 to increment values + Added pop-up to indicate that user can add widgets now ! Timers now driving by one clock (tick at the same time)
Thank you elgarf, now works like a charm! Amazing work :)
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Originally Posted by: elgarf ![Go to Quoted Post Go to Quoted Post](/Themes/yafpro/icon_latest_reply.gif) @Hall3008,
If I understood, you need to fill two titles with same data.
Let's say you have title [A] with Line1.Text and Line2.Text fields, and title [B] with same fields.
1) Map title A to List Widget. When you select item in list widget, title [A] will be filled with some data.
2) Create TextField Widgets (for every text in title). You need two text fields, for Line1.Text and Line2.Text. I call them "proxy" widgets. In text field 1 you map [A].Line1.Text and [B].Line1.Text (fields, that should get same value) In text field 2 you map [A].Line2.Text and [B].Line2.Text Question? Wouldn't it be better to work with only one listwidget in which there are e.g Input1 -> Title1, Input1 -> Title2, and Input2 -> Title1, Input2-> Title2 (different contents from Input1) Now as you can see in the picture we only get input1 full while the other input2 is empty ![](/Themes/yafpro/icon_file.gif) prikazkakojesada.jpg (206kb) downloaded 5 time(s).Sorry if I’m boring, but I’m convinced it would be a top-notch intervention on UTC
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Hi Guys,
I'm creating an easy to use UTC Panel for dummy users. Because the buttons next to the audio volume slider (the little speaker and slider itself) dont always follow along I put in the UpdateStae into all buttons.
One of the buttons starts a 20 second video. After that it switches to a live input. The little speaker icon stays red and i have to press sync to see that its state is actually on. For me its easy to see that everything is in order and i just have to press sync but for dummy users this seems a little confusing.
Anybody who can help with this problem? Or a workaround?
I used the timer but the button first adds the video to the preview and then they have to press take. So not easy to time because they will put it in preview way before they will push TAKE.
Great tool, thanks in advance for any help!
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@Hall3008, Maybe I'm not very clear in my explanation because of bad english (
1) map one title to list widget in table mode (let it be TitleA) 2) create as much text fields, as you have texts into title (Name.Text, Number.Text, etc.). Text field should work in standard, not "Table" mode. 3) map to text field widget all "same type" texts from different titles: If you map "Name.Text" it should looks like
TitleA.Name.Text TitleB.Name.Text Etc.
You can check that all correct by editing text field: values from different titles should update synchronously.
That's first and basic idea of UTC.
@qball, muted status should be updated without syncing state, I'll look at it.
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Originally Posted by: elgarf ![Go to Quoted Post Go to Quoted Post](/Themes/yafpro/icon_latest_reply.gif) @Hall3008, Maybe I'm not very clear in my explanation because of bad english (
1) map one title to list widget in table mode (let it be TitleA) 2) create as much text fields, as you have texts into title (Name.Text, Number.Text, etc.). Text field should work in standard, not "Table" mode. 3) map to text field widget all "same type" texts from different titles: If you map "Name.Text" it should looks like
TitleA.Name.Text TitleB.Name.Text Etc.
You can check that all correct by editing text field: values from different titles should update synchronously.
That's first and basic idea of UTC.
I'm sorry, but I'm totally lost now. Nothing is really clear to me anymore. I'm going to try one by one. As you said item by item. 1. In Vmix we have 2 inputs. - Input1 which contains text1 and text2 -Input2 which contains text1 and text2 2. Create an Excel in which we have two rows. In the first are the numbers, in the second the names. (1 Mirko, 2 Slavko, 3 Jura 4 Tomo) UTC 4. Let's create in Widget -> Exceldata -> Exceldata (put path in shis widget) Check raw is table? 5. Create a Listwidget called "List" (Does the name matter) - in it we put Data source Excel Data with Property Data - Table (check or not?) - Title Maping? I'm already stuck here. What we have to put here It might be a lot easier to put an example attachment UTC file. ... Is there a possibility to just save my UTC file and put it there as an attachment. Because this is awful how tangled I am. I’ve been trying all the options for hours and I’m failing.
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Originally Posted by: Hall3008 ![Go to Quoted Post Go to Quoted Post](/Themes/yafpro/icon_latest_reply.gif) Originally Posted by: elgarf ![Go to Quoted Post Go to Quoted Post](/Themes/yafpro/icon_latest_reply.gif) @Hall3008, Maybe I'm not very clear in my explanation because of bad english (
1) map one title to list widget in table mode (let it be TitleA) 2) create as much text fields, as you have texts into title (Name.Text, Number.Text, etc.). Text field should work in standard, not "Table" mode. 3) map to text field widget all "same type" texts from different titles: If you map "Name.Text" it should looks like
TitleA.Name.Text TitleB.Name.Text Etc.
You can check that all correct by editing text field: values from different titles should update synchronously.
That's first and basic idea of UTC.
I'm sorry, but I'm totally lost now. Nothing is really clear to me anymore. I'm going to try one by one. As you said item by item. 1. In Vmix we have 2 inputs. - Input1 which contains text1 and text2 -Input2 which contains text1 and text2 2. Create an Excel in which we have two rows. In the first are the numbers, in the second the names. (1 Mirko, 2 Slavko, 3 Jura 4 Tomo) UTC 4. Let's create in Widget -> Exceldata -> Exceldata (put path in shis widget) Check raw is table? 5. Create a Listwidget called "List" (Does the name matter) - in it we put Data source Excel Data with Property Data - Table (check or not?) - Title Maping? I'm already stuck here. What we have to put here It might be a lot easier to put an example attachment UTC file. ... Is there a possibility to just save my UTC file and put it there as an attachment. Because this is awful how tangled I am. I’ve been trying all the options for hours and I’m failing. Hello everyone, @Hall3008 try and version with file txt, in my opinion is simpler. Write players in the form of a list, one in another form: player number 1| Player name 1 and so on for how many players you need. in the list widget you make the necessary references to your needs. I hope I've made myself clear how much
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Here is sample, hope it help. ![](/Themes/yafpro/icon_file.gif) ProxySample.zip (90kb) downloaded 40 time(s).
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Originally Posted by: Chircanu ![Go to Quoted Post Go to Quoted Post](/Themes/yafpro/icon_latest_reply.gif) Originally Posted by: Hall3008 ![Go to Quoted Post Go to Quoted Post](/Themes/yafpro/icon_latest_reply.gif) Originally Posted by: elgarf ![Go to Quoted Post Go to Quoted Post](/Themes/yafpro/icon_latest_reply.gif) @Hall3008, Maybe I'm not very clear in my explanation because of bad english (
1) map one title to list widget in table mode (let it be TitleA) 2) create as much text fields, as you have texts into title (Name.Text, Number.Text, etc.). Text field should work in standard, not "Table" mode. 3) map to text field widget all "same type" texts from different titles: If you map "Name.Text" it should looks like
TitleA.Name.Text TitleB.Name.Text Etc.
You can check that all correct by editing text field: values from different titles should update synchronously.
That's first and basic idea of UTC.
I'm sorry, but I'm totally lost now. Nothing is really clear to me anymore. I'm going to try one by one. As you said item by item. 1. In Vmix we have 2 inputs. - Input1 which contains text1 and text2 -Input2 which contains text1 and text2 2. Create an Excel in which we have two rows. In the first are the numbers, in the second the names. (1 Mirko, 2 Slavko, 3 Jura 4 Tomo) UTC 4. Let's create in Widget -> Exceldata -> Exceldata (put path in shis widget) Check raw is table? 5. Create a Listwidget called "List" (Does the name matter) - in it we put Data source Excel Data with Property Data - Table (check or not?) - Title Maping? I'm already stuck here. What we have to put here It might be a lot easier to put an example attachment UTC file. ... Is there a possibility to just save my UTC file and put it there as an attachment. Because this is awful how tangled I am. I’ve been trying all the options for hours and I’m failing. Hello everyone, @Hall3008 try and version with file txt, in my opinion is simpler. Write players in the form of a list, one in another form: player number 1| Player name 1 and so on for how many players you need. in the list widget you make the necessary references to your needs. I hope I've made myself clear how much Yes it works right away and only with the List widget without plugins. The problem is that everything is in my excel table, so now I should additionally switch to a txt file. It's just very strange that it works like this without a mistake, and there are so many complications via the excel table. And I just wanted my listwidget to put it on all sides in all the inputs once I tag something. It would be good if he could work (I believe he can) and in excel just to figure it out because this really tired me out.
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Originally Posted by: elgarf ![Go to Quoted Post Go to Quoted Post](/Themes/yafpro/icon_latest_reply.gif) Here is sample, hope it help. ![](/Themes/yafpro/icon_file.gif) ProxySample.zip (90kb) downloaded 40 time(s). What can I say top guys. It works now. I tried with excel and it works the same. Every hour to everyone. I tried so much and didn’t do the right thing. I could have asked for help like this right away. Thank you thank you very much.
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Hi, a query. There is some function to update (sync) the connection between UTC and vmix. The issue is that I have added so that vMix and UTC start automatically in case of a power failure in the PC, but UTC starts faster than vMix so it is without connection (sync in yellow) and waiting to click manually to the Sync button. So I tried with timer to give it time to update but I haven't found any function that does. If it does not exist, perhaps a suggestion would be to add that function to the natives of UTC.
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@JAIRODJ, what about "Execute After Load" option of button widget?
Put Timer (I think, 10000-20000msec), then UpdateState. Button will automatically execute script after controller load.
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High bandwidth mode returned into NDI monitor. Universal Title Controller (updated 20.09.2020) Changelog
20.09.2020: + Low Bandwidth Mode and Audio switch for NDI monitor + Open Last At Start option + Open Log Folder button near Enable Logging switch ! Some properties are grouped to reduce vertical height of properties window
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I already tried it that way. UPDATE STATE does not update the connection between UTC and vMix The situation is that if UTC starts before vmix. UTC does not connect and SYNC does not turn green, it stays yellow until you manually activate sync. I mean a function similar to UPDATE STATE but that updates the connection state between UTC and vMix (sync UTC to vMix state).
Only if UTC starts after vMix is already open, there automatically SYNC turns green (shows ONline)
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a small detail that I just found in the last update. with Setting (Is topmost = activated) If you open UTC and try to add a widget, its properties are shown behind the main UTC window, this only happens the first time you try to add the widget, then it works normally.
Also the UTC date is 09/19/2020, so I imagine it shows an available update (09/20/2020)
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@JAIRODJ, I updated this version on dropbox, so you can re-download it. UpdateState replaced with SyncState, which do the same thing better (UpdateState will be automatically replaced in your scripts).
Version date was based on local timezone, so I was in 20.09, but you in 19.09) now version in UTC.
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Originally Posted by: elgarf ![Go to Quoted Post Go to Quoted Post](/Themes/yafpro/icon_latest_reply.gif) High bandwidth mode returned into NDI monitor. Universal Title Controller (updated 20.09.2020) Changelog
20.09.2020: + Low Bandwidth Mode and Audio switch for NDI monitor + Open Last At Start option + Open Log Folder button near Enable Logging switch ! Some properties are grouped to reduce vertical height of properties window
Thanks for the update, but I have a problem, I can not unzip the archive, it is the first time I encounter this problem
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Looks like, I broke archive, when replace files. Should be ok now with same link.
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![thanks](/Themes/yafpro/heart_small.png) 1 user thanked elgarf for this useful post.
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