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xztraz  
#901 Posted : Thursday, August 27, 2020 8:29:22 PM(UTC)
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i already use excel file as list input. that works fine (drop down thingie) just asking about if there ase some sort of quicker way of selecting the right row in the list. if there is something i've missed. works great otherwise
elgarf  
#902 Posted : Thursday, August 27, 2020 9:18:43 PM(UTC)
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Just start writing text into list, it should select available items.
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xztraz on 8/28/2020(UTC)
elgarf  
#903 Posted : Thursday, August 27, 2020 10:17:00 PM(UTC)
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I've added non-executable commands to use them into state dependency without executing, also I rewrite some code, so there can be errors, report them, please.
NDI monitor now works in low-bandwidth mode.

Download
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Chircanu on 8/27/2020(UTC)
David Kaz  
#904 Posted : Friday, August 28, 2020 4:13:48 PM(UTC)
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elgarf, I found, what "State Dependent" toggle "eat" CPU power. With just one Button widget with checked State Dependent CPU consumption increase to 35-40%, without State Dependent is 15-20%. Version 8/17/2020.
elgarf  
#905 Posted : Friday, August 28, 2020 4:35:23 PM(UTC)
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@David Kaz, that's why it's not toggled by default. But count of buttons are not affect on CPU so much.

Try latest version, NDI monitor consume lot less CPU.

P.S. I don't see high CPU usage with only one state dependent button. In my case it's 9% in peak, 1-5% average.
My CPU is Intel Core i7 8750h.
David Kaz  
#906 Posted : Friday, August 28, 2020 6:09:23 PM(UTC)
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Originally Posted by: elgarf Go to Quoted Post
@David Kaz, that's why it's not toggled by default. But count of buttons are not affect on CPU so much.

Try latest version, NDI monitor consume lot less CPU.

P.S. I don't see high CPU usage with only one state dependent button. In my case it's 9% in peak, 1-5% average.
My CPU is Intel Core i7 8750h.


Thanks for the new version, elgarf!
P.S. I use AMD FX-8350 on test machine.
Jonda  
#907 Posted : Saturday, September 12, 2020 4:26:17 AM(UTC)
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Hi,

I have an issue with function "SetPanY" - does not work with any number combination (tried comma and dot, nothing worked) - Only accepts Integer, but not decimal numbers. "SetPanX" works fine tho.
My version is 8/27/2020.
Also, SetImage does not work unless I add timeout and then set blank image. Otherwise UTC crashes.

Thanks in advance!
elgarf  
#908 Posted : Saturday, September 12, 2020 11:49:28 PM(UTC)
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Jonda, I fixed functions.xml.
Functions.zip (12kb) downloaded 23 time(s).

Tested SetImage, and it works ok for me. Can you send me log or controller & preset files?
Jonda  
#909 Posted : Sunday, September 13, 2020 6:27:38 AM(UTC)
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Originally Posted by: elgarf Go to Quoted Post
Jonda, I fixed functions.xml.
Functions.zip (12kb) downloaded 23 time(s).

Tested SetImage, and it works ok for me. Can you send me log or controller & preset files?


Thanks, works fine now.
Unfortunatelly I'm not able to reproduce yesterdays problem - now seems to work just fine. Found nothing useful in logs directory (I'm looking in documents, correct me if wrong).

I have one more question. Would it be possible to link multiple timers together to "tick" in sync? I'm trying to make a hockey scoreboard. Everything works fine, but when I add penalty in middle of a match and then resume the play, both timers count at slightly different pace (tens or hundreds milliseconds) - it looks very bad even though the difference is minimal. When I add penalty at the start of a period, the problem is not there so it's not problem with delay in resuming. I suppose the problem is that the main clock counts even milliseconds and when add a new penalty timer, that penalty has milliseconds set to 0 and that's the cause of this offset. Some "link with" that would sync the ticking frequency with selected clock would be awesome. Maybe even rounding the milliseconds down in the clock widget would solve this issue.

Thanks again!
elgarf  
#910 Posted : Sunday, September 13, 2020 12:57:32 PM(UTC)
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@Jonda, you are resume timers with ExecLink, right?

Now pause time contains milliseconds. I think, I can make mode, where timer will tick every real second, instead internal clock of timer.
Jonda  
#911 Posted : Sunday, September 13, 2020 6:48:03 PM(UTC)
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@elgarf Yes, I use ExecLink as it should be used. But the problem is not in starting at the same time (ExecLink does that perfectly) but in the pause time with milliseconds.
That would be awesome.
Hall3008  
#912 Posted : Tuesday, September 15, 2020 2:48:39 AM(UTC)
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Bug with button comand???

I'm not sure if it's a bug but.
When in the widget -> button -> Script -> Command put Settext and in text put some text or number, the script wants to do it only once, first time. For example, Settext and +=1 does not want to add. Mostly it seems to me that there is a bug because it only executes it once. Can you help me or this is bug???
elgarf  
#913 Posted : Tuesday, September 15, 2020 3:18:48 AM(UTC)
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@Hall3008,
That's because UTC think, that value was not changed. You should use UpdateState command after SetText or Score widget.
Hall3008  
#914 Posted : Tuesday, September 15, 2020 4:26:38 AM(UTC)
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Yes but if I use UpdateState then everything stops for a few seconds for some reason and that doesn't seem ok to me. Is it weird that you can't do that? can't a button somehow add up because it is necessary in many cases that when we press a button it calculates something ??
elgarf  
#915 Posted : Tuesday, September 15, 2020 5:05:56 AM(UTC)
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Because of text changes in vMix, UTC should read new value from API, and push it to all mapped text fields, etc.

If you want just add some value, you can use UTC expressions, so changing will be executed at UTC side. Something like,

1 * _('Inputs[Input-Key].Elements[0].Text') + 1

P.S.

{0} works only in expressions =(
elgarf  
#916 Posted : Thursday, September 17, 2020 5:00:21 PM(UTC)
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@Hall3008, try version below, it should work ok with +/-=.
@Jonda, now all timers synced together no matter when you start/pause them.

Universal Title Controller (updated 17.09.2020)

Changelog
thanks 1 user thanked elgarf for this useful post.
Chircanu on 9/17/2020(UTC)
Chircanu  
#917 Posted : Thursday, September 17, 2020 8:21:22 PM(UTC)
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Originally Posted by: elgarf Go to Quoted Post
@Hall3008, try version below, it should work ok with +/-=.
@Jonda, now all timers synced together no matter when you start/pause them.

Universal Title Controller (updated 17.09.2020)

Changelog

Greetings to all and thanks for the update. I have a question: what should I change to return with the NDI Monitor widget to a wider band, with reduced bandwidth is seen badly. Thank you very much once again! All good to all!

elgarf  
#918 Posted : Thursday, September 17, 2020 9:03:40 PM(UTC)
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@Chircanu, I'll make toggle for bandwidth, I think, in the next update (I wanted to make it earlier, but then I thought "monitor is so small, who cares"?).
Chircanu  
#919 Posted : Thursday, September 17, 2020 9:38:36 PM(UTC)
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Originally Posted by: elgarf Go to Quoted Post
@Chircanu, I'll make toggle for bandwidth, I think, in the next update (I wanted to make it earlier, but then I thought "monitor is so small, who cares"?).

@elgarf, for me it is essential NDI Monitor because I transposed in UTC all the functions that I use from Vmix. In Vmix I load my graphics and that's it, the rest makes UTC and datasource. Thank you once again for all your support

Hall3008  
#920 Posted : Friday, September 18, 2020 3:30:53 AM(UTC)
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Originally Posted by: elgarf Go to Quoted Post
@Hall3008, try version below, it should work ok with +/-=.
@Jonda, now all timers synced together no matter when you start/pause them.

Universal Title Controller (updated 17.09.2020)

Changelog


What can I say now. Now it works perfectly + = 1 and - = 1
Every part of this. Legend. Thank you very much
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