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	Pixel based positioning and sizing for overlays in multiviews
	 
	
        
            
            
    
        
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                With the floating point math it's challenging to get pixel accurate designs in the multiviews. 
  Please implement an option to shift to pixel based adjustments for display size and horizontal and vertical positioning. 
            
	  
         
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                +1 I would add magnetic objects on/off. If you get close to another border it snaps to that object. 
            
	  
         
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                This is absolutely critical. We often get design guides with pixel-placement (either top-left or center) positions of on-screen elements and cropping. For example, a 2-UP shot on a background that has graphics designed to precisely border the PiP. Another example is a pre-rendered animated L3 that would go over each of the PiPs. 
            
	  
         
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                +1 on integer pixel based coordinate mapping
  I would also add, Integer based window cropping as well. 
            
	  
         
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                +1 Yes please! Something like the Title Design application. 
            
	  
         
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                +1, also use anchor points of that. For example X and Y pixels from bottom right corner, or top center etc. This will make easy to match design positions (Illustration, After Effects etc) with vMIX positioning. 
            
	  
         
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                +1 for pixel based positioning +1 for selectable anchor point
  Also would be great to be able to save a (multiple) position(s) & apply it to other multiviews 
            
	  
         
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	vMix Forums
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	Pixel based positioning and sizing for overlays in multiviews
	 
	
    
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