Originally Posted by: dmwkr  Originally Posted by: Salleman  It could absolutely be a solution normally, but this is a scoreboard with many different fields that are toggled on and off and it would be a nightmare to handle all the variations via pages in GT Since Text and Image can be toggle on and off, I think color should also be able to do the same since they are available as editable in Title Just to keep it less complex, in addition to doggy's suggestion you can also put the "Empty Goal" part in a 2nd title with pages and layer it on the scoreboard input. Of course, but it would not be complex if Color/rectangle also was toggleble :-)
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Originally Posted by: Salleman  It could absolutely be a solution normally, but this is a scoreboard with many different fields that are toggled on and off and it would be a nightmare to handle all the variations via pages in GT Since Text and Image can be toggle on and off, I think color should also be able to do the same since they are available as editable in Title Just to keep it less complex, in addition to doggy's suggestion you can also put the "Empty Goal" part in a 2nd title with pages and layer it on the scoreboard input.
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Originally Posted by: doggy  Originally Posted by: Salleman  Hi We got alot of graphics made in GT-Designer and we need to be able to toggle signs But we are just able to toggle Text and Picture but not Color that should be our Rectangels behind the text. So right now we just could take away text and pictures, but the rectangels (xxxxx.Fill.Color) still showing.
I created a film about my issue I want to be solved
You could use pages in your title one page has the image (and other items) visible the other page has it hidden. Use a fast fade animation to show/hide the item when the page changes within the title Call the page with the shortcut TitleBeginAnimation Value "Pagex" where x is the page number It could absolutely be a solution normally, but this is a scoreboard with many different fields that are toggled on and off and it would be a nightmare to handle all the variations via pages in GT Since Text and Image can be toggle on and off, I think color should also be able to do the same since they are available as editable in Title
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Hello vMix community, I'm happy to announce that We've Open-Sourced Our Entire 4 M/E vMix Production for FIRST Global Slovakia 2025 robotics tournament!What's Inside:
- 📡 Infrastructure topology & venue diagrams
- 📝 Running order & live show script
- 🎛️ vMix 4 M/E presets & input structure
- 🧠 Companion & Winwet button mapping
- 📺 SPX scoreboard overlay (custom template)
- ⏱️ Countdown automation & triggers
- 🎵 Royalty-free music playlist
- 🔀 Hybrid HDMI / NDI / SRT / RTMP workflow
- 🧰 Gear lists, operator notes & more
🔗 Check out the full repository on GitHub: https://github.com/DusanBrejka/first-global-slovakia-2025-productionHappy to answer questions or dive into specifics! It was a fun, complex, and budget-conscious production — perfect for anyone planning esports, robotics, or live sports broadcasts.  
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When we create a group of objects (such as a row in a scoreboard), we often use: - A Mask applied to an image or shape - A Bounding link where one object follows the position or size of another - A Storyboard animation triggered by a Data Change
After we finish one row, we usually copy and paste the objects into a new layer to create more rows.
The problem: When pasting, the linked actions (such as mask, bounding, and storyboard references) still point to the original objects, not the new copies.
So for every duplicated row, we have to manually edit each object to fix its linked references - which becomes extremely repetitive and time-consuming in projects with many rows or layers.
Suggestion: It would be very helpful if GT Designer could automatically update linked references when pasting objects, so the new elements link to their corresponding copies - instead of the originals.
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