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Copying Objects with Linked Properties (Mask, Bounding, Storyboard)
Rank: Newbie
Groups: Registered
Joined: 12/21/2022(UTC) Posts: 2
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When we create a group of objects (such as a row in a scoreboard), we often use: - A Mask applied to an image or shape - A Bounding link where one object follows the position or size of another - A Storyboard animation triggered by a Data Change
After we finish one row, we usually copy and paste the objects into a new layer to create more rows.
The problem: When pasting, the linked actions (such as mask, bounding, and storyboard references) still point to the original objects, not the new copies.
So for every duplicated row, we have to manually edit each object to fix its linked references - which becomes extremely repetitive and time-consuming in projects with many rows or layers.
Suggestion: It would be very helpful if GT Designer could automatically update linked references when pasting objects, so the new elements link to their corresponding copies - instead of the originals.
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vMix Forums
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General
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Feature Requests
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Copying Objects with Linked Properties (Mask, Bounding, Storyboard)
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