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UV map producing strange video mapping
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Joined: 11/2/2015(UTC) Posts: 62
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Joined: 10/28/2015(UTC) Posts: 183
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Can you post a screen grab of what is happening?
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Joined: 3/7/2012(UTC) Posts: 2,624 Location: Canada Thanks: 33 times Was thanked: 504 time(s) in 473 post(s)
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@ djevo1
It's weird, your UV Gradient Map opens differently in PS and AI, in PS it is kind of zoomed in (distorted) towards yellow, but it looks fine in AI (mind you AI had to flatten the greater than 8 bit depth image). Where did you get this map from? (I am not clear on how these maps are created or why yours opens differently in these programs but it's likely the root of your problem, someone had posted one somewhere before to help compensate for the distortion from a GoPro camera so I know it's possible to modify how they map out an image, I'm just not sure how it's done).
Ice
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Joined: 12/27/2012(UTC) Posts: 5,184 Location: Belgium Thanks: 288 times Was thanked: 946 time(s) in 781 post(s)
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FYI. I posted in regards to GOPro filter. basically just filtered (lens corrected) a UVmp as I would with a regular image / framegrab ) @ Djevo1, it realy looks distorted ,like experimented with perspective or similar attached is a (should be) good one File Attachment(s): UVMAP.png (4,061kb) downloaded 39 time(s).You cannot view/download attachments. Try to login or register.
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Joined: 3/7/2012(UTC) Posts: 2,624 Location: Canada Thanks: 33 times Was thanked: 504 time(s) in 473 post(s)
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This is probably the best explanation of UV gradient maps and how they work that I could find:
http://technical-eden.blogspot.ca/2012/01/gradient-mapping-awesome-way-to-get.html
Ice
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Joined: 11/2/2015(UTC) Posts: 62
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I generated it off a rectangle in cinema 4d. I exported it via multipass.
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