logo

Live Production Software Forums


Welcome Guest! To enable all features please Login or Register.

Notification

Icon
Error

Options
Go to last post Go to first unread
IceStream  
#1 Posted : Monday, September 7, 2015 11:32:20 AM(UTC)
IceStream

Rank: Advanced Member

Groups: Registered
Joined: 3/7/2012(UTC)
Posts: 2,636
Man
Location: Canada

Thanks: 33 times
Was thanked: 506 time(s) in 475 post(s)
Not sure if this is a design change or a bug...

In previous editions, right clicking a special effects multiview input would provide options for the upper most layer of the 'MultiView' input.
This was very handy for opening and editing XAML Titles used in that input (in my case upstream keys like scoreboard overlays).

In vMix 16.0.0.68 there are no other options other than "Create Virtual Input" which makes it more difficult to 'edit on the fly' when you have to search through all your inputs to find the right one to edit. Not the "end of the world", but it was a feature I became very accustomed to using and if at all possible, would be nice to have back.


Ice
admin  
#2 Posted : Tuesday, September 8, 2015 3:17:58 AM(UTC)
admin

Rank: Administration

Groups: Administrators
Joined: 1/13/2010(UTC)
Posts: 5,208
Man
Location: Gold Coast, Australia

Was thanked: 4290 time(s) in 1520 post(s)
You will have to submit this as a feature request as the ability to see a menu from a multiview input is actually
a bug and was never intended to work that way.

Would not be possible to bring it back in the current form either, so you will need to propose a way to
display multiple input menus in your feature request.

IceStream  
#3 Posted : Tuesday, September 8, 2015 9:55:48 AM(UTC)
IceStream

Rank: Advanced Member

Groups: Registered
Joined: 3/7/2012(UTC)
Posts: 2,636
Man
Location: Canada

Thanks: 33 times
Was thanked: 506 time(s) in 475 post(s)
@ admin

I tend to find good ways to work with what I've got, than to ask for different or "better" ways of doing something but I'll see what I can come up with.
It will likely be a little more complex than the un-intended but useful 'bug' that has been fixed, but ideas can be like that.


Ice
Kelvin  
#4 Posted : Tuesday, September 8, 2015 11:44:24 AM(UTC)
Kelvin

Rank: Advanced Member

Groups: Registered
Joined: 2/9/2013(UTC)
Posts: 261
Location: Katy, Texas

Was thanked: 37 time(s) in 37 post(s)
I have used that "bug" as well. It was handy.
Users browsing this topic
Guest
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.