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Perspective/Corner Warp Transform for Layers
Rank: Newbie
Groups: Registered
Joined: 12/27/2025(UTC) Posts: 1 
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I’d love to see a built-in perspective (corner) warp option for layers in vMix, similar to the corner positioning tool in DaVinci Resolve.
Basically, the ability to grab the four corners of a layer and move them independently so you can map video or graphics onto angled surfaces, screens, walls, etc.
This comes up a lot for things like fake screens, set extensions, AR-style graphics, or just making something sit correctly in perspective. Right now there’s no simple way to do this directly on an input.
Currently I achieve this by using a Python script I wrote to generate a UV map, and then a VirtualSet uses that map to do the perspective warping.
It works so vMix already has the technology to do this, it just needs a user interface.
What I’m hoping for A native perspective warp transform that: - Lets you drag the four corners of a layer - Can be adjusted numerically if needed - Doesn’t require using a VirtualSet
Also would be nice if I could create polygon masks right in the software instead of having to generate an alpha mask png and use that
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vMix Forums
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General
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Perspective/Corner Warp Transform for Layers
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