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h.265 HEVC SRT input error
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v27.0.0.85. I have the HEVC codec installed on the machine and have confirmed that it can playback a local file using media player.
I can send h.264 SRT stream to vMix without issues but when I send h.265 I get this error ....
error: failed to configure output type. SRT listener.Decode Thread
I successfully stream h.265 from this same camera source to other end points without problems but for some reason vMix is failing. Any ideas?
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Rank: Newbie
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Joined: 10/24/2024(UTC) Posts: 8 Location: LoCal
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Originally Posted by: BARP Yes. Purchased, installed and confirmed HEVC playback via local video file on machine. Win10 Pro
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Joined: 10/14/2022(UTC) Posts: 17 Thanks: 2 times Was thanked: 2 time(s) in 2 post(s)
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Ok, good. Under Settings -> Performance, do you have more than one option? It's possible, if you have both on-board graphics and a GPU, it could be doing something weird. If so, you may want to go into the nVidia control panel and "pin" vMix to use that GPU exclusively.
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Joined: 10/24/2024(UTC) Posts: 8 Location: LoCal
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Only a Tesla T4 option.
I found a NVIDIA menu to "manage 3D settings" that 20+ different features (Antialiasing, CUDA GPUs, Overlay enable, etc) can be specified for vMix. Any idea what setting(s) might need to be tweaked?
Thanks!
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Rank: Member
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Joined: 10/14/2022(UTC) Posts: 17 Thanks: 2 times Was thanked: 2 time(s) in 2 post(s)
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Since this is related to HEVC decoding. I would start with any kind of encode/decode stuff (like nVenc)
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Joined: 10/24/2024(UTC) Posts: 8 Location: LoCal
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No luck with any of that optimization.
If I untick "Use Hardware Encoder" on the vMix input I do get an image displayed with h.265 but it's garbage and not decoding properly. Looks like it's missing a color channel and pixel information,
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Originally Posted by: NickN Only a Tesla T4 option.
I found a NVIDIA menu to "manage 3D settings" that 20+ different features (Antialiasing, CUDA GPUs, Overlay enable, etc) can be specified for vMix. Any idea what setting(s) might need to be tweaked?
Thanks! Is your system local pc or in cloud? And if local you have another gpu for display? Because i see that this kind of GPU doesnt have outputs. Vmix doesnt suggest 2 gpu in same system,so maybe something happens there. Or look maybe for another gpu driver?
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Rank: Member
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Joined: 10/14/2022(UTC) Posts: 17 Thanks: 2 times Was thanked: 2 time(s) in 2 post(s)
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Originally Posted by: NickN No luck with any of that optimization.
If I untick "Use Hardware Encoder" on the vMix input I do get an image displayed with h.265 but it's garbage and not decoding properly. Looks like it's missing a color channel and pixel information, Well, garbage we can do something about. If you look in the Stats window in the SRT tab, if you're getting more than 25% packet loss (the default reserve bandwidth setting for SRT), try re-adding the source using a higher latency setting. I did a game where the 4G modems had more than 30% packet loss and bumping the latency up to 5000ms (yes, 5 seconds) totally fixed it.
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Rank: Newbie
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Joined: 10/24/2024(UTC) Posts: 8 Location: LoCal
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Is your system local pc or in cloud? And if local you have another gpu for display? Because i see that this kind of GPU doesnt have outputs. Vmix doesnt suggest 2 gpu in same system,so maybe something happens there. Or look maybe for another gpu driver?
It's an AWS EC2 g4dn.8xlarge
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Rank: Newbie
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Joined: 10/24/2024(UTC) Posts: 8 Location: LoCal
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Originally Posted by: BARP Originally Posted by: NickN No luck with any of that optimization.
If I untick "Use Hardware Encoder" on the vMix input I do get an image displayed with h.265 but it's garbage and not decoding properly. Looks like it's missing a color channel and pixel information, Well, garbage we can do something about. If you look in the Stats window in the SRT tab, if you're getting more than 25% packet loss (the default reserve bandwidth setting for SRT), try re-adding the source using a higher latency setting. I did a game where the 4G modems had more than 30% packet loss and bumping the latency up to 5000ms (yes, 5 seconds) totally fixed it. I will try that.
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Rank: Newbie
Groups: Registered
Joined: 10/24/2024(UTC) Posts: 8 Location: LoCal
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Well, garbage we can do something about. If you look in the Stats window in the SRT tab, if you're getting more than 25% packet loss (the default reserve bandwidth setting for SRT), try re-adding the source using a higher latency setting. I did a game where the 4G modems had more than 30% packet loss and bumping the latency up to 5000ms (yes, 5 seconds) totally fixed it.
vMix reporting 0% packet loss. I tried upping the latency anyway. No change.
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Rank: Newbie
Groups: Registered
Joined: 10/24/2024(UTC) Posts: 8 Location: LoCal
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Originally Posted by: NickN Is your system local pc or in cloud? And if local you have another gpu for display? Because i see that this kind of GPU doesnt have outputs. Vmix doesnt suggest 2 gpu in same system,so maybe something happens there. Or look maybe for another gpu driver? It's an AWS EC2 g4dn.8xlarge
We tried some different drivers previously with no luck. The different drivers actually totally dorked the NiceDCV screen mirroring.
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