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Multiple input activators for one stream deck button
Rank: Newbie
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Joined: 2/22/2024(UTC) Posts: 5 Location: State Thanks: 1 times
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So, I have created "input at this position" inputs for all the ptz presets of all the cameras and assigned them each one to a stream deck button to load in preview. This all works fine. (stream deck xl, each long row represents one camera with an empty button on the end)
Then I was trying to create an activator for each input to turn the last button red when it is live, as a visual cue that that camera is live and not to try to ptz it.
The first activator I made works, but any activator I make after that for the other inputs do not work for the same button.
Why can't we have multiple activators for one button?
Thanks.
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Rank: Advanced Member
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Joined: 12/27/2012(UTC) Posts: 5,244 Location: Belgium Thanks: 294 times Was thanked: 961 time(s) in 795 post(s)
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Originally Posted by: crnaman77 So, I have created "input at this position" inputs for all the ptz presets of all the cameras and assigned them each one to a stream deck button to load in preview. This all works fine. (stream deck xl, each long row represents one camera with an empty button on the end)
Then I was trying to create an activator for each input to turn the last button red when it is live, as a visual cue that that camera is live and not to try to ptz it.
The first activator I made works, but any activator I make after that for the other inputs do not work for the same button.
Why can't we have multiple activators for one button?
Thanks. Try this https://forums.vmix.com/...ng-for-Dummies#post98564should do the trick but why not the button for the specific camera PTZ position ? Then you have indication of Camera AND position
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Rank: Advanced Member
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Joined: 2/23/2019(UTC) Posts: 561
Thanks: 62 times Was thanked: 131 time(s) in 119 post(s)
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Originally Posted by: crnaman77 Then I was trying to create an activator for each input to turn the last button red when it is live, as a visual cue that that camera is live and not to try to ptz it. It is also possible to set an "OnTransitionIn" trigger on your virtual inputs, that sets the parent input (original input of the PTZ camera) as "ActiveInput". Then just use the activator for the parent input on your buttons. (Of course, this only works if you don't have individual Color Corrections on the virtual inputs.) Also, Bitfocus Companion allows for multiple activators on one button.
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1 user thanked dmwkr for this useful post.
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Rank: Newbie
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Joined: 2/22/2024(UTC) Posts: 5 Location: State Thanks: 1 times
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Quote:but why not the button for the specific camera PTZ position ? Doggy, I have thumbnail enabled for preview of ptz shot on the ptz button and vmix insists this is priority and will not allow color change to stick. Dmwkr, your suggestion is working and very simple, adding to that a delay longer than the transition time. Thanks.
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Rank: Advanced Member
Groups: Registered
Joined: 12/27/2012(UTC) Posts: 5,244 Location: Belgium Thanks: 294 times Was thanked: 961 time(s) in 795 post(s)
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Originally Posted by: crnaman77 Quote:but why not the button for the specific camera PTZ position ? Doggy, I have thumbnail enabled for preview of ptz shot on the ptz button and vmix insists this is priority and will not allow color change to stick. Ok as you failed to mention that , but using the DynamicInputx works just fine (tested) for your end row button
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