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Why don't we have 10 in / 2 out replay?
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Joined: 4/3/2022(UTC) Posts: 28 Thanks: 4 times Was thanked: 6 time(s) in 6 post(s)
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Many of the use cases I have that require a solution like EVS (e.g. a 5v5 esports event where we have 10x player feeds, or 10x player cams) are due to needing a 10 in / 2 out configuration.
I'm just curious what the reason is for this not being available in vMix Replay? A perceived lack of popularity/demand for that? Concerns about user hardware requirements? UI scaling? Something else?
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Joined: 3/7/2012(UTC) Posts: 2,641 Location: Canada Thanks: 33 times Was thanked: 506 time(s) in 475 post(s)
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Rank: Member
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Joined: 4/3/2022(UTC) Posts: 28 Thanks: 4 times Was thanked: 6 time(s) in 6 post(s)
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That was one of my guesses, but as someone with hardware who could handle this, I'd really like to be able to do it. And was hoping devs/product might chime in with their thoughts.
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1 user thanked furtive for this useful post.
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Joined: 7/18/2020(UTC) Posts: 29 Location: Frankfurt Thanks: 1 times
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Not sure if this works for you, but whenever I needed to record more outputs than possible, I ran vMix in 4k resolution and created a multiview on an output for 4x 1080p or 9x 720p matrix... You can also add one or more of the 4 outputs as a replay source, or you create a 2x2 matrix view externally (i.e. using a DMON Quad) and take that as another camera input. You will then need to do some scripting, resizing and cropping for the replays to create a good workflow, but it should be possible.
I know it is not ideal, but if you really need the functionality that might be an option.
Another solution would be to add a second PC just for the additional replay cameras, send the cameras via NDI, and operate everything in sync using companion, macros etc.
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Why don't we have 10 in / 2 out replay?
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