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Overlay Input 1-4 Off Function
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Joined: 6/5/2020(UTC) Posts: 91 Location: Jakarta Thanks: 17 times Was thanked: 5 time(s) in 3 post(s)
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Hi,
I think it is good if we have a function that can Turn Off all four Overlays without messing with Stinger 1 and 2 (Overlay 5 & 6). For example if I want to get rid all overlay (Logo, Social Title, Name Title etc.) without having to define 4 trigger actions (OverlayInput1Off, OverlayInput2Off,OverlayInput3Off, OverlayInput4Off).
Thanks in advance.
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Joined: 3/17/2017(UTC) Posts: 422 Location: Luzern - Schweiz Thanks: 63 times Was thanked: 55 time(s) in 49 post(s)
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Rank: Advanced Member
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Joined: 6/5/2020(UTC) Posts: 91 Location: Jakarta Thanks: 17 times Was thanked: 5 time(s) in 3 post(s)
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Originally Posted by: elvis55 OverlayInputAllOff Hi Elvis, Thanks for pointing that out, but have you tried it with Stinger 1? Please refer to DWAM comment on this Thread.
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Rank: Advanced Member
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Joined: 3/17/2017(UTC) Posts: 422 Location: Luzern - Schweiz Thanks: 63 times Was thanked: 55 time(s) in 49 post(s)
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You keep opening new threads to practically the same problem! Why don't you stay in the previously created thread. Then how am I supposed to know that you know the OverlayInputAllOff function. Just fill up the whole forum !!
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1 user thanked elvis55 for this useful post.
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Rank: Advanced Member
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Joined: 6/5/2020(UTC) Posts: 91 Location: Jakarta Thanks: 17 times Was thanked: 5 time(s) in 3 post(s)
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Originally Posted by: elvis55 You keep opening new threads to practically the same problem! Why don't you stay in the previously created thread. Then how am I supposed to know that you know the OverlayInputAllOff function. Just fill up the whole forum !!
Hi Elvis, This is not a problem, this is a feature request that needed because OverlayInputAllOff applies to Stinger 1 and 2 or should I request a new feature in GENERAL thread?
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Joined: 12/27/2012(UTC) Posts: 5,221 Location: Belgium Thanks: 293 times Was thanked: 955 time(s) in 790 post(s)
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Its called OverlayInputAllOff
As they are part over overlays that's how it is.
The ability to specify each individual overlay just makes is flexible (stringers, shortcuts, script) and only takes one moment to set and then one is done (or do you intend to constantly change your shortcuts and triggers during a production?). Other than that it's just a slight inconvenience when preparing like taking multiple sips instead of one gulp
btw when defining similar triggers , you just change a little to the previously defined one and add it , no need to fully define it each time
And why not trigger the stinger AFTER you take your overlays of first ?
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1 user thanked doggy for this useful post.
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