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API access to Input Rotate X, Y, Z
Rank: Newbie
Groups: Registered
Joined: 11/23/2016(UTC) Posts: 4 Location: Perth WA
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Greetings all.
I'd really like to get access to the Input Rotate X Y Z parameters via the TCP API. So far the API offers Zoom, PanX & PanY. I have a few projects that I am working on that require is to dynamically adjust the rotate also.
It would open up some great GFX abilities to be able to rotate things like needles in speedo gauges and suchlike. vMix is truly a versatile production powerhouse and this would augment it's abilities.
Thanks,
Matt
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Rank: Newbie
Groups: Registered
Joined: 11/1/2018(UTC) Posts: 1 ![Australia Australia](/Content/images/flags/AU.png) Location: perth
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+1 for this feature. That would be a really handy addition. This would take the graphics package of Vmix to a much more functional level to make some really cool graphics.
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Rank: Newbie
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Joined: 6/9/2019(UTC) Posts: 4 ![Australia Australia](/Content/images/flags/AU.png) Location: Perth
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That would be bloody handy. +1 for this
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Rank: Advanced Member
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Joined: 6/16/2020(UTC) Posts: 74 ![Peru Peru](/Content/images/flags/PE.png) Thanks: 8 times Was thanked: 2 time(s) in 2 post(s)
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Rank: Newbie
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Joined: 9/3/2021(UTC) Posts: 1 ![United States United States](/Content/images/flags/US.png)
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Exactly what I need as well.
+1
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Rank: Newbie
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Joined: 11/23/2016(UTC) Posts: 4 Location: Perth WA
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Not sure if bumping is a done thing here... But I really hoped this would be included in 25. So far not. Please Martin :D
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Rank: Advanced Member
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Joined: 11/23/2020(UTC) Posts: 163 ![United States United States](/Content/images/flags/US.png) Location: Wichita Thanks: 9 times Was thanked: 23 time(s) in 19 post(s)
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Rank: Newbie
Groups: Registered
Joined: 11/23/2016(UTC) Posts: 4 Location: Perth WA
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Please Martin! Still desperately need this! Having to resort to a library of images with the gauge needle in all the possible positions and swapping the image via API. VMIX seems to hate doing that. Simple rotate via API would be so good!
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Rank: Newbie
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Joined: 3/14/2022(UTC) Posts: 2
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