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Joined: 7/31/2016(UTC) Posts: 69 Thanks: 12 times Was thanked: 2 time(s) in 2 post(s)
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Hello everyone. Penalty in handball???? Help me please :) penalty.jpg (257kb) downloaded 6 time(s).I know maybe this topic is a little older, but I've only faced it now, and I have a very important game to hold. Vmix, 4 cameras and a variety of dodging stuff. It's about handball, and I'm all set with the keys but I'm having a problem with the player's exclusion. If we have 2 or 3 switches on both sides, there is a problem. As one exclusion passes after 2 minutes, this icon should be scratched and the others will remain until it expires in their 2 minutes. I saw that Siroki had fun with that and the rest, so he could have some help. I started to work in the UTC program, and I believe there is somebody about to solve it.
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Joined: 3/20/2014(UTC) Posts: 2,721 Location: Bordeaux, France Thanks: 243 times Was thanked: 794 time(s) in 589 post(s)
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Both vMix and UTC allow to trigger "something" at the end of a countdown Check this vMix Countdown timer trigger video tutorial With UTC, you can find the solution in my tutorials here : https://forums.vmix.com/....aspx?g=posts&t=9393I showed how to have an action executed when a countdown is over Guillaume
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1 user thanked DWAM for this useful post.
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Joined: 10/10/2015(UTC) Posts: 322 Location: Siroki Brijeg Thanks: 8 times Was thanked: 27 time(s) in 24 post(s)
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Hi, I manage to set everything in UTC for 2min suspension. Three times for both teams. Start main timer, when there are 2minutes susp I just put on first +2min, start timer and start two minutes. After that every stop/pause of main timer stops 2minutes timer/timers. When 2 minutes is over the countdown goes away from screen. Two minutes are set over MultiView. Looks nice. If you need help I can connect with TW and set it up for you. Just let me know or write on my email: live@hercegovinalive.com
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Joined: 2/18/2019(UTC) Posts: 54 Thanks: 5 times Was thanked: 2 time(s) in 2 post(s)
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WOW... 1st half, 11min played, guest leads 23-45, what a game ;)
Joking aside...
MY problem and MY question is: If you have 3 suspensions for one team, and the first one ends and disappear... do the 2 remaining suspension timers slide inwards to the main scoreboard, or do they stay where they are?
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Joined: 12/27/2012(UTC) Posts: 5,243 Location: Belgium Thanks: 294 times Was thanked: 960 time(s) in 794 post(s)
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Originally Posted by: burie If you have 3 suspensions for one team, and the first one ends and disappear... do the 2 remaining suspension timers slide inwards to the main scoreboard, or do they stay where they are?
Interesting question. Might be wrong but i gather based on the description mentioning multiview for the penalties each individual layer just "disappears" when becoming 0 leaving a gap if there are 2 or more A GT title could let disappear one timer to with bounding and emptying the text box but that also would leave the next 2 o their location But it think triggering a script could do the trick moving them by poling the API xml and/or calculate/change the Panx position accordingly for each individual penalty textbox multiview layer Not familiar with Handball in regards to scoring , how clear or confusing are suspension timers when they would move ? could also be a xaml title with some clever textboxing (all or not with animation) based on content binding or values
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