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Activator Bug ... maybe? *resolved*
Rank: Advanced Member
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Joined: 8/22/2013(UTC) Posts: 92 Location: Rochester, NY Was thanked: 13 time(s) in 9 post(s)
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Hi. So I'm not sure if this is a bug, by design, or I'm an idiot. It could be any one of those. Let's see if I can explain. I have Overlay2 and Overlay3 configured as Picture in Picture. One in the upper left, one in the upper right. I have an xKeys80. I have custom code that responds to the xKeys keypresses. I can place an input in overlay 2 or 3 based on if I'm pressing a "modifier" key on the xKeys. Basically, if I hit one of the xKeys buttons it puts an input in overlay 2. If I hold another xKeys button and press that same other button, it puts the input in overlay 3. Makes sense? Basically I programmed in a pseudo shift like modifier on the xKeys. Now, the Activators . . . I want my xKeys to Flash Red if the input is in Overlay2, and Flash Blue if it's in Overlay 3. So great, I add an activator for the specific xKeys button...Event is Overlay2....Flash xKeys Red. I test it and it works great. Now I add a second activator, same xKeys button...Event is Overlay3....Flash xKeys Blue. And it works. And here's the problem. The first Activator now doesn't work. As far as I can tell, the last activator for the same button takes over, even though the Events are different. I can change the order, and the last one is the only one that works. Thanks, -Brian TESN.US
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Rank: Advanced Member
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Joined: 2/23/2019(UTC) Posts: 563
Thanks: 62 times Was thanked: 131 time(s) in 119 post(s)
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Rank: Advanced Member
Groups: Registered
Joined: 8/22/2013(UTC) Posts: 92 Location: Rochester, NY Was thanked: 13 time(s) in 9 post(s)
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Originally Posted by: dmwkr https://forums.vmix.com/posts/m39487-Xkeys-Activators#post39487 Ah. Thanks! Search fail! I did (unsuccessfully) search first! -Brian
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Rank: Advanced Member
Groups: Registered
Joined: 2/23/2019(UTC) Posts: 563
Thanks: 62 times Was thanked: 131 time(s) in 119 post(s)
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No problem, failed often enough myself...! ;-)
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