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NeObr  
#1 Posted : Monday, March 13, 2017 7:37:17 PM(UTC)
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Tom, please add a Milliseconds mode in the Timer, this is a function that is very used in the productions that we do here in Brazil to generate interactivity, and we have to use an external clock because we do not have the option in vmix, (mm:ss:sss)
Please add on 18 and 19 version tks ...

NeO
kol0  
#2 Posted : Tuesday, March 14, 2017 6:14:07 AM(UTC)
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Use fff
Like {0:mm:ss:fff}
Streamevent  
#3 Posted : Tuesday, March 14, 2017 7:09:14 AM(UTC)
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+1
richardgatarski  
#4 Posted : Tuesday, March 14, 2017 9:09:02 AM(UTC)
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thanks kol0,

To clarify: there is already a milliseconds mode available. As text for the txtClock filed in the Timer overlay, simply write
Quote:
{0:mm:ss:fff}


NeObr  
#5 Posted : Tuesday, March 14, 2017 2:11:03 PM(UTC)
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kol0 wrote:
Use fff
Like {0:mm:ss:fff}


tks for the tip, but i can´t set custon time for my personal use, ex: 03:00:000 and make a shortcut for start pause and reset this timer.


I need to know how the string {0: hh: mm: ss tt} works because in the help documentation it has no reference to it.

add fff only make this a clock timer with miliseconds but i need it on my custon timer
and in the options I have only the mm:ss I do not have mm:ss:fff

UserPostedImage

any tip ?

NeO
doggy  
#6 Posted : Tuesday, March 14, 2017 2:18:26 PM(UTC)
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Sort of wondering why you would milliseconds to be displayed ? Is not like you will be able to show it accurately even when function as you request would be possible.
May we ask the goal ?

Ps we time in our sports to 0.001s
NeObr  
#7 Posted : Tuesday, March 14, 2017 2:24:11 PM(UTC)
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doggy wrote:
Sort of wondering why you would milliseconds to be displayed ? Is not like you will be able to show it accurately even when function as you request would be possible.
May we ask the goal ?

Ps we time in our sports to 0.001s



We work with calltv, we use the clock with seconds to create an interactivity in the program, it is important for the strategy we use in interactivity, we currently use an external program on another computer i captured via vmixcapture and inserted a layer with that timer, but the use So it becomes unfeasible since we have to start and stop the clock manually on another computer making it so bad and not functional, as vmix already has this function to add the milliseconds would be a feature, thus leaving the use of the clock more effective.

NeO
doggy  
#8 Posted : Tuesday, March 14, 2017 2:33:31 PM(UTC)
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doubt the timing will be "exact" though as by the time your trigger will be processed you will not have the right exact time displayed.
Lots of systems basically fake things a bit , they display a running clock but exact final timing is done separate and than just written over on the desired title.
NeObr  
#9 Posted : Tuesday, March 14, 2017 3:41:12 PM(UTC)
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doggy wrote:
doubt the timing will be "exact" though as by the time your trigger will be processed you will not have the right exact time displayed.
Lots of systems basically fake things a bit , they display a running clock but exact final timing is done separate and than just written over on the desired title.


it´s only for visual purpose.

NeO
kol0  
#10 Posted : Wednesday, March 15, 2017 2:46:39 AM(UTC)
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NeObr wrote:
it´s only for visual purpose.


You can make timer video with alpha channel. And overlay it whatever you want.
Control of the clock you will have as video playback. Play, pause and with "SetPosition" you can set timer to different times.
NeObr  
#11 Posted : Wednesday, March 15, 2017 12:18:32 PM(UTC)
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kol0 wrote:
NeObr wrote:
it´s only for visual purpose.


You can make timer video with alpha channel. And overlay it whatever you want.
Control of the clock you will have as video playback. Play, pause and with "SetPosition" you can set timer to different times.



Really ? Are you kidding right?Being just visual does not mean being fake.
doggy  
#12 Posted : Wednesday, March 15, 2017 1:57:38 PM(UTC)
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WOW


NeObr wrote:
kol0 wrote:
NeObr wrote:
it´s only for visual purpose.


You can make timer video with alpha channel. And overlay it whatever you want.
Control of the clock you will have as video playback. Play, pause and with "SetPosition" you can set timer to different times.



Really ? Are you kidding right?Being just visual does not mean being fake.


Unless you are importing data from a real timer it will always be sort of fake.
YOu wont be able to follow milliseconds anyway so only end time will be appropriate
SO either you want a real timer to measure with or as you implied yourself , "for the visual"

other option : properly explain what exactly is your purpose


NeObr  
#13 Posted : Wednesday, March 15, 2017 4:26:17 PM(UTC)
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doggy wrote:
WOW


NeObr wrote:
kol0 wrote:
NeObr wrote:
it´s only for visual purpose.


You can make timer video with alpha channel. And overlay it whatever you want.
Control of the clock you will have as video playback. Play, pause and with "SetPosition" you can set timer to different times.



Really ? Are you kidding right?Being just visual does not mean being fake.


Unless you are importing data from a real timer it will always be sort of fake.
YOu wont be able to follow milliseconds anyway so only end time will be appropriate
SO either you want a real timer to measure with or as you implied yourself , "for the visual"

other option : properly explain what exactly is your purpose




People, let's reformulate because I believe I was misunderstood, I want a clock with a crontometer to insert in my CG and generate an interactivity that is based on this clock, the fact of having the millesecond generates a visual impression giving more emphasis to the program, strategy of the director , I would like to have this in vmix without having to spend an external layer for this kind of extra work, since vmix comes with excellent features and this close to others is simple and very useful.

NeO
doggy  
#14 Posted : Wednesday, March 15, 2017 4:44:02 PM(UTC)
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Quote:
generate an interactivity that is based on this clock


For me this is where I loose the understanding of the need... interactivity. guess you mean something is going to be triggered at a certain time ?

fyi, i deal with racing times display and will not display 1/100 and 1/1000 during it's visual running ,just the end time (depending on the source of the timer/stopwatch itself)
imo it just looks so fake in a title even with {0:mm:fff }, using an external fast one (stopwatch) in overlay at least it looks more proper
IceStream  
#15 Posted : Wednesday, March 15, 2017 5:22:45 PM(UTC)
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@ NeObr

In general, I agree it would be nice to have better and customizable features of the 'Timer' clock in vMix, in addition to the "TitleDesigner" overall, and for that I give it a

+ 1

In the meantime, I thought I would offer another 'external' workaround that may provide a possible solution to your immediate need.
Prior to using vMix's Timer (or using vMix for that matter), I used to use an external app called XNoteStopwatch for my game clock needs. It's not that different from the vMix Timer, but may offer more upfront options with regards to milliseconds, certainly worth a look.


Ice
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