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corporatejames  
#41 Posted : Wednesday, June 29, 2016 9:16:22 PM(UTC)
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elgarf wrote:
@corporatejames, as a workaround you can attach same hotkeys to +1 command on scoreboard, and button, that shows overlay.

Maybe I just make native command to add score in button widget.


Not sure how to use the hot keys in to control the overlays? What I mean you keep the existing control as it is with the +1,+2, and 3 that assigns to text field of a title
and also add change to multiple titles at same time which is perfect. But inside that same control additional section to add the triggers for the plus1,2 and 3 buttons to
an input and overlay channel so it can be done at the same time. Don't think you should split the buttons up in separate controls.

As seen below. The script section would allow for 3 assignments for example, so that you add what triggers based on what button is pressed.And think that it will need to reset the overlay to Off before running it again when you press the button again as it would still be in the On state and would not start the animation again.


Example attached:

UserPostedImage
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corporatejames  
#42 Posted : Saturday, July 2, 2016 9:50:28 PM(UTC)
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Any chance to have a look at the scoreboard function @elgarf ?
elgarf  
#43 Posted : Saturday, July 2, 2016 11:43:30 PM(UTC)
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I have no time to make changes now, @corporatejames, wait a little more.
corporatejames  
#44 Posted : Sunday, July 3, 2016 12:39:13 AM(UTC)
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elgarf wrote:
I have no time to make changes now, @corporatejames, wait a little more.


No worries @elgarf. Good luck if need any help let me know.
elgarf  
#45 Posted : Wednesday, July 6, 2016 5:54:41 AM(UTC)
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Okay, I made this not as you want :)

Now there is "Link" section into hotkeys, so you can make a link, and then call it into button script. It makes buttons more universal, because now button can use abilities of other widgets. For executing linked command use "ExecLink" function.

There is a big changes coming: multisystem control, that can translate calls from one vMix system to another, but I don't sure that this feature will be developed soon :)
corporatejames  
#46 Posted : Wednesday, July 6, 2016 6:09:44 AM(UTC)
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elgarf wrote:
Okay, I made this not as you want :)

Now there is "Link" section into hotkeys, so you can make a link, and then call it into button script. It makes buttons more universal, because now button can use abilities of other widgets. For executing linked command use "ExecLink" function.

There is a big changes coming: multisystem control, that can translate calls from one vMix system to another, but I don't sure that this feature will be developed soon :)


How do use the Link function? I can see where have add the function to a button. What do type in the box? is it VMIX API command?
I Came up with another method do what I was trying to do. But would be better in the existing Scoreboard function if you are able to
run additional functions at the same time depending on what button you press 1,2 or 3.

Looking forward to further development. Keep up the great work.
elgarf  
#47 Posted : Wednesday, July 6, 2016 6:25:28 AM(UTC)
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corporatejames wrote:

How do use the Link function? I can where have had the function to a button. What do type in the box? is it VMIX API command?

elgarf attached the following image(s):
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2.png (17kb) downloaded 85 time(s).

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corporatejames on 7/6/2016(UTC)
corporatejames  
#48 Posted : Wednesday, July 6, 2016 6:28:18 AM(UTC)
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So the Home+1 is the Vmix Input or new button created with name Home+1? Just having a play now. Also are using my existing functions.xml as I didn't overwrite it.
elgarf  
#49 Posted : Wednesday, July 6, 2016 6:56:02 AM(UTC)
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"Home+1", "Away+1", etc. - is names, that you can give to hotkeys. You can give any name, like "abcdef1" or something else, it only used in ExecLink function.
Tihs doesn't work in another way, because of looping: +1 calls +1 then calls +1 and so on. Maybe I resolve this feature.
corporatejames  
#50 Posted : Wednesday, July 6, 2016 7:00:51 AM(UTC)
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I put in as you had in the picture but its not working. Any ideas?
elgarf  
#51 Posted : Wednesday, July 6, 2016 11:43:00 AM(UTC)
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Can you make minimum example and share .vmc file?
corporatejames  
#52 Posted : Wednesday, July 6, 2016 7:36:02 PM(UTC)
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elgarf wrote:
Can you make minimum example and share .vmc file?

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elgarf  
#53 Posted : Thursday, July 7, 2016 12:50:16 AM(UTC)
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@corportatejames, updated.
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corporatejames on 7/7/2016(UTC)
corporatejames  
#54 Posted : Thursday, July 7, 2016 3:16:48 AM(UTC)
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elgarf wrote:
@corportatejames, updated.

Yeap those control button links work on my main vmc template now.
I have setup all the 3 buttons for home/away and reset
On the buttons I have the overlay triggers to display animated +1 etc when button pressed.
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elgarf on 7/7/2016(UTC)
corporatejames  
#55 Posted : Thursday, July 7, 2016 4:13:46 AM(UTC)
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Video demo using the current version of Universal Title Controller and Vmix with my XAMl Titles.

YouTube:
Using Vmix UTC and SKTV XAML Titles

Team Lineups feed from my Basketball CMS using XML to the UTC ExternalData control.
I have setup 4 NDI Monitors so can see the cameras and also the active live output.

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elgarf on 7/7/2016(UTC)
Jedda  
#56 Posted : Thursday, July 7, 2016 9:23:51 AM(UTC)
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Is there any way to use this tool to start two clocks by pressing one button? I'm thinking about trying to build a penalty clock system for sports like ice hockey and I guess it should be quite easy to get built with the help of this software now. But the main problem I see is to automatically start both the game clock and penalty clock(s) at the same time. Any ideas if it can be done somehow by like making one button that is linked to the play button for a couple of different clocks?
elgarf  
#57 Posted : Thursday, July 7, 2016 10:08:16 AM(UTC)
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@Jedda, you can start both timers without noticeable delay.

Button script can contain a lot of functions, which are executed sequentially. So you can start as many timers as you want almost in one time.

With new "link" ability you can also start timers, provided by controller.

Better solution is to try :)
elgarf  
#58 Posted : Thursday, July 7, 2016 11:05:43 PM(UTC)
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@corporatejames, can your CMS also put in xml path to portrait image of player? There is hack to load images in titles. I can share minimal example later.
corporatejames  
#59 Posted : Thursday, July 7, 2016 11:45:28 PM(UTC)
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elgarf wrote:
@corporatejames, can your CMS also put in xml path to portrait image of player? There is hack to load images in titles. I can share minimal example later.


Yes already in the XML waiting for your support. I was going to request a option in your External data Widget to select either SetText or SetImage
next to xaml input field mappings. So you could select setimage for the ProfilePic or TeamLogo or Background Image etc. Could be a tickbox at the end of the row if that makes it easier to program.

Excellent waiting to hear from you about the hack ;) I have put the setimage into the functions.xml for basic quick changes. But using the external data widget to pull the image paths from the xml file automatically will be awesome as can just change the teamid in the URL and it will automatically update all the titles backgrounds, team logos, and PlayerImages etc.
moth  
#60 Posted : Friday, July 8, 2016 8:21:27 AM(UTC)
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elgarf wrote:
@corporatejames, can your CMS also put in xml path to portrait image of player? There is hack to load images in titles. I can share minimal example later.


Being able to insert an image would be great for team logo placeholders also. Loving this piece of software. Thanks elgarf
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