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Audio Transitions/Triggers - Questions
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Joined: 11/2/2016(UTC) Posts: 17 Location: Houston, TX
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I have a 3 camera setup, with the 4th feed connected to a projector. The guy who helped me set everything up put our audio input, connected to camera #1 - Main Camera.
I recently added in a OPENING bumper and CLOSING bumper, with triggers. In order to accomplish the main camera audio input muting when transitioning between cameras and bumpers I did the following:
Under Audio Mixer: Placed Main Camera on BusA Placed Opening & Closing Bumpers on BusB
OPENING bumper Triggers: 1. On Transition In | Start Streaming | 2. On Transition In | BusAAudioOFF 3. On Completion | Fly | Main Camera 4. On Transition Out | BusAAudioON
The problem I have now discovered is: Audio works correct from transition from opening bumper to main camera. But when selecting either of the other 3 feeds the audio turns off.
Thoughts, suggestions?
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Rank: Advanced Member
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Joined: 3/7/2012(UTC) Posts: 2,645 Location: Canada Thanks: 33 times Was thanked: 506 time(s) in 475 post(s)
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@ jhill0224
I would be inclined to do it a little differently, but then again, there is no right or wrong, just what works best in your workflow. Your options are to either add the Audio separately as an Input and add it to each Camera (Multiview Overlay) or have the Audio from Camera 1 "Always ON" (double arrow icon OFF and Audio icon ON). If using "Triggers", it should be simple enough to turn Audio On and Off for that Input (Camera 1) when playing a video clip and returning to a Live Camera, but it still has to be done (turned back on that is).
Ice
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Rank: Member
Groups: Registered
Joined: 11/2/2016(UTC) Posts: 17 Location: Houston, TX
Thanks: 6 times
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IceStream wrote:@ jhill0224
I would be inclined to do it a little differently, but then again, there is no right or wrong, just what works best in your workflow. Your options are to either add the Audio separately as an Input and add it to each Camera (Multiview Overlay) or have the Audio from Camera 1 "Always ON" (double arrow icon OFF and Audio icon ON). If using "Triggers", it should be simple enough to turn Audio On and Off for that Input (Camera 1) when playing a video clip and returning to a Live Camera, but it still has to be done (turned back on that is).
Ice That worked much better once I figured the trigger nuances out. Thanks for the advice.
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