Today with recorded the premier episode for this season of Studio Hockeyettan. For the new season we did some updates in the "studio look". How it turned out can be seen at
Hockeyettan's Play channel. Fast forward 3 minutes to see the effects I am discussing here. (eagles might notice that we forgot to tweak the chroma on the wide shot...)
Anyway, there are two issues we ran into. But before that, this is how we set it up:
The desk monitor Input is created by a Colour Input (transparent) with MultiView:
- Layer1: Photo Input containing the table images on MultiViev
- Layer2: Image Input with the tv frame image.
This means we can present the tables in full screen without the frame.
The "wide shot" is created with a Colour Input (transparent) with MultiView:
- Layer1: An Image Input (the camouflage blue)
- Layer2: Camera Input, chroma keyed
- Layer3: desk monitor Input
The first issue was expected, and is already discussed elsewhere. We could not use the Merge to zoom the "desk monitor" into fullscreen due to how we order layers. How this Merge would have looked like can be seen in
this short demo,
passord "merge". To solve this problem I have earlier published a
Feature Request for rearranging layers.
The second issue is more puzzling. It seems to be limitations when using MultiViews as layers in another MultiView. See attached image for a vMix screen shot. As can be seen in Output the left "box", which is layer "CAM2", looses the desk monitor. Earlier we have found other strange behavior, like a layers zoom, pan, and rotation settings are mangled when used in another MultiView.
One would assume that MultiView Inputs could be treated as any other Input, eg for another MultiView's layer. Apparently this is not so.
Anyone else have had similar problems? Could this be a limitation of what Windows can handle in term of video layers? Or, are we simply doing something wrong?
The second issue is more puzzling. It seems to be difficult to use MultiViews with other MultiViewed inputs as layers. See attached image for a vMix screen shot. As can be seen in Output the left "box", which is layer "CAM2", looses the desk monitor. Earlier we have found other strange behavior, like zooming and rotation settings become mangled when used in another MultiView.
One would assume that MultiView Inputs could be treated as any other Input, eg for another MultiView's layer. Apparently this is not so.
Anyone else have had similar problems? Could this be a limitation of what Windows can handle in term of video layers? Or, are we simply doing something wrong?
richardgatarski attached the following image(s):
vMix-screencap_2015-09-18.PNG
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