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jkmakela  
#1 Posted : Saturday, February 7, 2015 9:54:29 AM(UTC)
jkmakela

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This issue is solved in version 15.40 - works great

________________

I had difficulties to find workflow for the following basic situation. This is easy in original video delay, but you have to wait the 10 s.

We have knockout in boxing. The knockout situation will last about 5-7 seconds. Immediately after the knockout we would like to replay camera angle 1 from the hit to the situation the poor boxer is laying on the floor, then direct cut to the camera angle 2 and replay from the hit to the situation the boxer is laying on the floor, then direct cut to the camera angle 3 and replay from the hit.... and so on.

How I can do that?
IceStream  
#2 Posted : Saturday, February 7, 2015 10:07:56 AM(UTC)
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@ jkmakela

If I understand you correctly, you can select "Play Each Angle of Selected".
The current issue I have with that is that it plays all four angles, even if you only have 1, 2 or 3 cameras set up.


Ice
jkmakela  
#3 Posted : Saturday, February 7, 2015 10:21:49 AM(UTC)
jkmakela

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Yes, that was what I was looking for. Thank you. I came to the same conclusion as you Ice that it plays all the four angles and you seem to have to wait to the out point before the next comes. Short cut buttons for different angles to play at the beginning would be great and might even exist - have to check.
admin  
#4 Posted : Saturday, February 7, 2015 11:25:58 AM(UTC)
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Check to make sure you have the latest 15.0.0.35 installed as it should only play the
angles that have been recorded:

http://forums.vmix.com.au/default.aspx?g=posts&t=3283

Perhaps as an additional option, I can enable selecting more than one angle in the events list
so when that event plays back it will play all angles selected. What do you think?
IceStream  
#5 Posted : Saturday, February 7, 2015 11:47:27 AM(UTC)
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@ Martin
I think that would be a possible improvement especially if it is configurable on the fly.
As jkmakela points out, it would also be nice to be able to transition to the next angle with a shortcut key before it reaches the out point.
This is what I alluded to earlier with regards to the angles being in sync. There are times when you want to be able to cut between angles in slow mo in sync, and others when you want each angle on its own but you don't necessarily need to see the entire length of the clip, just the important part of the action.



Ice
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