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A Quick click shape for input
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Joined: 8/16/2019(UTC) Posts: 344 Thanks: 75 times Was thanked: 22 time(s) in 17 post(s)
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When incorporating live elements like hosts or guests, it would be beneficial to have the option to select a shape to serve as an overlay. For instance, if there's an image displayed on the screen, and I wish to add a live feed of a guest as an overlay, I could simply choose a specific shape, such as a circle or square, for this purpose.
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Joined: 2/18/2014(UTC) Posts: 1,837 Location: Stockholm
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That's alteady possible. Check out keying out a shape and then use a Mix Input to flatten the result before adding it as a Layer on the image.
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Joined: 12/27/2012(UTC) Posts: 5,220 Location: Belgium Thanks: 291 times Was thanked: 953 time(s) in 788 post(s)
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Originally Posted by: Simsyuk When incorporating live elements like hosts or guests, it would be beneficial to have the option to select a shape to serve as an overlay. For instance, if there's an image displayed on the screen, and I wish to add a live feed of a guest as an overlay, I could simply choose a specific shape, such as a circle or square, for this purpose. How would that be different ( except for circle/shapes see richardgatarski's answer) than the quick resizing/cropping etc already possible with the new (multi)layer options and overlay the result ?
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Joined: 8/16/2019(UTC) Posts: 344 Thanks: 75 times Was thanked: 22 time(s) in 17 post(s)
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Yes you can do that under the Colour Key section but you have to create a separate image to key first. I'm thinking more like an instant button to press so the image is round, square rectangle etc. Unless I'm completely missing the point here!
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Rank: Advanced Member
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Joined: 12/27/2012(UTC) Posts: 5,220 Location: Belgium Thanks: 291 times Was thanked: 953 time(s) in 788 post(s)
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Originally Posted by: Simsyuk Yes you can do that under the Colour Key section but you have to create a separate image to key first. I'm thinking more like an instant button to press so the image is round, square rectangle etc. Unless I'm completely missing the point here! And would still need to adjust size , position etc ;-) A quick way to change a key image is to use a GT title, whenever you change/edit the title desing and reload the keying will adjust. Heck if you use multiple shapes in a title and split them up in pages to hide/show a particular shape for a quick change by selecting the page
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Rank: Advanced Member
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Joined: 8/16/2019(UTC) Posts: 344 Thanks: 75 times Was thanked: 22 time(s) in 17 post(s)
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Thanks for the suggestions guys, I'll give it a go. My idea was to simply have an overlay and click a button to automatically change to a shape (maybe a feature where you can change the size etc). Thus not messing about with additional apps etc.
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Rank: Advanced Member
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Joined: 2/18/2014(UTC) Posts: 1,837 Location: Stockholm
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Personally I don't have the use. Perhaps if a customer would like to have an egg-shaped sign interpreter overlayed (I hate that design).
In case you want to adjust the size and the position of the mask within vMix.
1. Use an image editor to create a black image that is larger than your production setting, say 4 times. 2. In that image, draw a white circle/rectangle/key hole/etc that is centred and less than, in the above case, 4 times the image size 3. Add the image as an input, name it "Mask" 4. Add a mix Input "Mask-flattened", and set its output to the Mask Input 5. On your camera Input, Luma key with "Mask-flattened" 6. Adjust the "Mask" Input's Position (zoom/pan/rotate)
/richard
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1 user thanked richardgatarski for this useful post.
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