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Subpar browser input performance with HTML5 canvas
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Joined: 7/23/2013(UTC) Posts: 122 Location: North Thanks: 12 times Was thanked: 13 time(s) in 11 post(s)
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I'm encountering performance issues with relatively simple live-updating HTML5 graphics.
I'm asking for suggestions how to resolve such performance issues, when there is no Javascript console or similar tools in the vMix browser input.
Is vMix using browser rendering differently than standalone browsers?
With an empty 1080i50 project, I'm developing a sports stopwatch timer with 0,1 s resolution. The HTMl5 application works fluently in native Chrome browser. However, when the same HTML file from same location is used in vMix 23.0.0.67 x64, the graphics updates seize intermittently for several seconds or experience stutter.
I have utilized Windows task manager with details on vmix CefBrowserInstance.exe's and BrowserSubprocesses, and they don't show out-of-ordinary status.
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Subpar browser input performance with HTML5 canvas
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