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OnCallConnect and OnCallDisconnect triggers
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What triggered (sic!) this idea was dealing with the problems of the frozen image when a caller leaves and managing callers appearance when combined in Multiview Inputs. For examples, OnCallerConnect: MultiViewOverlayOn (for the layer which contains the Call Input) OnCallerDisconnect: MultiViewOverlayOff (for the layer which contains the Call Input) OnCallerDisconnect: SetMultiViewOverlay 1,Blackinput (or maybe Redinput as a signal to the operator)
Other interesting uses is assigning a previously used Call Input to a talkback bus instead of Master, and turn it´s audio off.
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+1 and could allow an OnCallerDisconnect to do a Reconnect ( when using vmixcall from vmix to vmix )
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OnCallConnect and OnCallDisconnect triggers
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