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Instant Replay: SRT Input
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I would like to have the ability to add SRT input as and Instant Replay camera. For example, if you have 4 camera (remote) production of an event which does not require prefect sync, you can bring in all the cameras using SRT fixed latency and them being relatively in sync. And then add them directly to Instant Replay as well.
I know I could route the SRT inputs as the Outputs and add them to IR, but it takes away the outputs and even in the best-case-scenario we can use up to 3 SRT inputs this way.
I could have sworn that I have seen this FR somewhere but I was unable to find it. So here it is now.
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![thanks](/Themes/yafpro/heart_small.png) 2 users thanked MartLeib for this useful post.
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Super +1
I also thought it had been posted!
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+1! Also enable NDI outputs for SRT inputs similar to how it works with other camera inputs!
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+1!!
Does anyone know if you are thinking of developing this feature?
This was available with TCP protocol and we assumed that with SRT it would be available but it is not.
We know that we can use the outputs as input for Instant Replay, but sometimes these outputs are necessary for other functions. We also work with 4 cameras which reduces the number of replay to 3 inputs (PGM+3output)
It's very important for our sports productions
Thanks!
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![thanks](/Themes/yafpro/heart_small.png) 1 user thanked doggy for this useful post.
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Thanks doggy! This was a possibility that we were studying, waiting for an update of VMIX that would allow to do it directly. Has anyone tried this yet? When we try it we will comment on the experience. Thanks again.
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Big plus 1! It can be really usefull if you want to add any feed with more than 60fps. Yes I know, it works with NDI, but SRT can be a really big help!
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+1
There was some new feature with SRT recently but I can't remember what. Not this, I guess.
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Release notes from vMix 26:
SRT Replay, Multi-Track Audio and CBR support
SRT inputs can now be used as Instant Replay sources. This requires turning off Use Hardware Decoder when adding the SRT input, as Instant Replay uses the CPU.
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