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UVMAP input similar to LUMA KEY input
Rank: Member
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Joined: 4/2/2015(UTC) Posts: 22 Location: Paris
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Dear Vmix Team, Would it be possible to add a "UVMAP Input" similar to the "Luma key" input in the colour key menu (and possibily even next to it since there is plenty of space there and they're somewhat related in a virtual set context) ? Indeed, Vmix already supports animated sequences of 16bit pngs + UV Mapping + separate keying on each input with another input... It seems that all the blocks are there to make it happen. This would open huge possibilities for animated transitions/effects and virtual studios without fundamentally changing anything else in the workflow. Sure, 16bit png sequences are heavy, but video cards now boast up to 24GB of memory. Thanks a lot for your consideration. Eric
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Rank: Member
Groups: Registered
Joined: 4/2/2015(UTC) Posts: 22 Location: Paris
Thanks: 1 times Was thanked: 2 time(s) in 2 post(s)
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On a side note, this would also allow for quick and easy lense distortion/correction effects (eg. wide angles, barrel/pinchusion distortion) without having to setup a whole virtual set manually for each camera.
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Rank: Advanced Member
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Joined: 6/2/2020(UTC) Posts: 67 Location: Berlin Thanks: 8 times Was thanked: 9 time(s) in 8 post(s)
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vMix Forums
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General
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Feature Requests
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UVMAP input similar to LUMA KEY input
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