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Hi all! First of all I want to thank for this UTC, it is very useful, it greatly simplifies Vmix commands. If you like I would like to signal a problem I have been experiencing since the last update of 10.08.2018. I can not retrieve the Vmix output but the UTC Monitor file. Do I have to do something special except to give her the path out of the external data widget? I mention that it works perfectly with one of the previous versions. Thank you, all the best! 2018-12-29.rar (1kb) downloaded 12 time(s). 49521135_1900525316713025_7825722720196231168_n.png (59kb) downloaded 3 time(s).
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@Chircanu, check new NDI monitor, it should use much more RAM, but must work in any case. I've updated UTC a bit with fixes into MIDI widget. First Post
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Originally Posted by: elgarf @Chircanu, check new NDI monitor, it should use much more RAM, but must work in any case. I've updated UTC a bit with fixes into MIDI widget. First Post Hi all! Thanks a lot for your help, we tested this new monitor and it works, as you said, consumes very, very much RAM. Any graphics adds that the memory rises to 100% after which UTC closes. For a while I will use the February monitor (if I do not mislead), it works perfectly. Thank you again and I wish you all a new year full of achievements!
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1 user thanked Chircanu for this useful post.
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Joined: 12/6/2018(UTC) Posts: 6 Location: Melbourne Thanks: 3 times
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Not sure of the bets place to post this so if this into the correct location sorry!
What i would like to do is take the current number in a field and do some math on it, for example half it, or add 100.
Any help on how to do this would amazing!
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Quote:What i would like to do is take the current number in a field and do some math on it, for example half it, or add 100. Not UTC related indeed. You can do this with "Scripts" (vMix 4K or Pro) or use any spreadsheet or database system along with the language of your choice. Guillaume
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Originally Posted by: DWAM Quote:What i would like to do is take the current number in a field and do some math on it, for example half it, or add 100. Not UTC related indeed. You can do this with "Scripts" (vMix 4K or Pro) or use any spreadsheet or database system along with the language of your choice. Guillaume I realise there are other ways to do this, I am asking how to to do it using a UTC. I would like to make a controller for modifying the numbers as sated above IE, double, half, +100.
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Originally Posted by: then3rdman Originally Posted by: DWAM Quote:What i would like to do is take the current number in a field and do some math on it, for example half it, or add 100. Not UTC related indeed. You can do this with "Scripts" (vMix 4K or Pro) or use any spreadsheet or database system along with the language of your choice. Guillaume I realise there are other ways to do this, I am asking how to to do it using a UTC. I would like to make a controller for modifying the numbers as sated above IE, double, half, +100. As DWAM has said correctly this is not something that you do using UTC or for that matter vMix shortcut parameters. You will need to do the math in a spreadsheet or database and then bring that value into a vMix title using datasources. PM me if you want.
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@then3rdman, You can if you want. img01.png (16kb) downloaded 13 time(s).UTC accept expressions, so you can refer to the input text and change it.
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Originally Posted by: elgarf @then3rdman, You can if you want. img01.png (16kb) downloaded 13 time(s).UTC accept expressions, so you can refer to the input text and change it. This is exactly what I was after, thank you very much!
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Hello. How to mute the sound of the monitor NDI
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Turn your computer's volume off. No other alternative in UTC
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1 user thanked DWAM for this useful post.
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I want to add the numbers in each list to another list. I do not know the plus syntax. Thank you for your help. 2.PNG (15kb) downloaded 4 time(s).list1 box + 1.PNG (4kb) downloaded 0 time(s).
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@piterkim, Code:_('Inputs[{0}].Elements[0].Text') * 1
will give you value at field 0 into your title. You can use something like that: Code:
SetText
Input solo_score.xaml
Index 0 (this is index of field from your title, where you need to set text)
Value _('Inputs[{0}].Elements[1].Text') * 1 + _('Inputs[{0}].Elements[2].Text') * 1 + _('Inputs[{0}].Elements[3].Text') * 1
{0} - replaced with solo_score.xaml ID. You can go further and call script from this button every time, when score changes.
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Joined: 3/14/2019(UTC) Posts: 3 Location: Lodz Thanks: 1 times
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Hello, I am looking for a solution that will allow me to use the Universal Title Controller to show information about the player, eg how many scored goals or cards. The ideal solution is where, after entering the player's number, the remaining data will be played out. Is there any solution for my idea?
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Joined: 10/10/2015(UTC) Posts: 322 Location: Siroki Brijeg Thanks: 8 times Was thanked: 27 time(s) in 24 post(s)
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Originally Posted by: Slavko Hello, I am looking for a solution that will allow me to use the Universal Title Controller to show information about the player, eg how many scored goals or cards. The ideal solution is where, after entering the player's number, the remaining data will be played out. Is there any solution for my idea? You can do that with list Drop down lists, put numbers first or over name and surname and fill all data Or excell and data sources just click on row (player) you wanna fill data for Best regards
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UTC and Excel on Baseball Game, Averages, Pitcher changes, etc. etc.
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1 user thanked chococrispis35 for this useful post.
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Hi! Can someone please post some examples of using conditions? Not sure what is supposed to be entered (IF == 1?,IF == TRUE?).
Thank you
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@gokily, Conditions in UTC is very simply branch operations, there is no AND & OR operators, though expressions based on NCalc, you can use power of math =) There is special function to get any information from title in vMix: You can get title structure from wiki. Basically, we need reference to: Let's say I want to make setball flag in my title. What condition it will be? - Score of any team >= 24
- Difference between scores > 1
So, I need take score values from title, compare and write result into another (or the same) title. Code:
SetText(your setball title, 0, '') //I clear setball title, so I don't need ELSE operation, which need additional GoTo command
Condition(your score title, (_('Inputs[{0}].Elements[0].Text') * 1 >=24 || _('Inputs[{0}].Elements[1].Text') * 1 >= 24) && (Abs(_('Inputs[{0}].Elements[0].Text') * 1 - _('Inputs[{0}].Elements[1].Text') * 1) > 1), ==, true)
SetText(your setball title, 0, 'setball')
ConditionEnd()
script_1.png (23kb) downloaded 18 time(s).Basically to access title text, you need to use Code:_('Inputs[{0}].Elements[index].Text')
Where {0} is reference to Input field of your condition (also {1} is refer to Input 2 field), and index is reference to field into your title.
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Oh, thank you very much for your replay. I've seen wiki but did not understood it very well. So we cannot use it with widgets, countdown timer for example? or maybe there ia another way to do it : toggle overlay on/off 1.timerstart execlink 2. input (animation) overlay 1 toggle 3. timerstop exceclink
I want start stop countdown timer with button (which I already have),but I have a problem when toggling off state.
I also wanted to automatically turn off overlay when timer is complete so I thought it can be done with conditions
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@gokily, That's easier than conditions. I think you can use timer events: OnStart/OnStop/OnCompletion. OnStart: ExecLink to OverlayIn button script OnStop, OnCompletion: ExecLink to overlay OverlayOut button script You will need one timer and two buttons. So, when you start timer, you will see overlay animation in, and when timer complete it work, you will see animation out. 2019-03-16 (5).png (20kb) downloaded 2 time(s). 2019-03-16 (4).png (17kb) downloaded 2 time(s). 2019-03-16 (3).png (17kb) downloaded 2 time(s).
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