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I'd like to be able to cue up something right after it happens and cue up two different things. I'm aware this can be done by copying the event, and modifying the inpoint but I'd like to be able to do this much quicker, as a stoppage in sports is only seconds, not minutes.
Clip is 10 seconds long.
I'd show angle A from 1-10 seconds, while cueing up angle B at 7 seconds, to then transition to angle B for 7-10 seconds (13 second replay)
Currently, if I move the playback point, it does it for both A and B, simply untying them would let this be doable much easier.
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+1 This would mean a huge improvement to replay and makes it interesting for broadcasters and more comparable to systems like an EVS.
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spencerm24 wrote:....
Currently, if I move the playback point, it does it for both A and B, simply untying them would let this be doable much easier. +1 I suppose it is not that simple, but it would be absolutely great to have this feature in the future. A really professional use of replays is possible then.
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Innomedia wrote:spencerm24 wrote:....
Currently, if I move the playback point, it does it for both A and B, simply untying them would let this be doable much easier. +1 I suppose it is not that simple, but it would be absolutely great to have this feature in the future. A really professional use of replays is possible then. Exactly what I'm going for. To be honest, without this feature, I'm not entirely sure how the B side is useful to replay.
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This has certainly been discussed as what is keeping the replay from truly being a pro system.
Steve
+1
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Some of the forum sources for the vMix Replay control of the second channel (B) feature request: "Replay 'B' : Second Channel Control" https://forums.vmix.com/....aspx?g=posts&t=7000“ ... . independent operating at channel A,B and A+B” http://forums.vmix.com/d...aspx?g=posts&t=3889“My thoughts would be that output A and output B need to be independent. This would allow the operator to cue up one replay in output A and then allow them to cue up another replay in output B even while output A is playing out. “ http://forums.vmix.com/d...aspx?g=posts&t=3340“ ... Mainly need a true second channel.” http://forums.vmix.com/d...aspx?g=posts&t=5774“Sounds logical, but a 2 channel output replay system would also have huge advantages. You could rewind and create another event in channel B while an already created event list is playing in channel A.” http://forums.vmix.com/d...aspx?g=posts&t=3340“ ... Already mentioned the more common PGM/PVW mode: Standard is you control both outputs, jog to a good In-point for your replay, press "PVW" button, the PGM stays at your In-point waiting for your lever to start that replay - while you can jog with your PVW channel to a different angle or position on your recording. If you want to play your PGM replay just move the lever (T-bar), and if you´re finished press "Take" and your PVW replay switches/fades/wipes (changeable in Settings on the EVS) to the PGM output. And you´re still in PVW so you can easily cue up the next replay while PGM output is still playing out your second replay clip.” http://forums.vmix.com/d...aspx?g=posts&t=3889"Proposed vMix REPLAY Interface" https://forums.vmix.com/....aspx?g=posts&t=6049
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1 user thanked BETech for this useful post.
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