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Mute a overlay in multiview
Rank: Newbie
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Joined: 7/31/2013(UTC) Posts: 3 Location: Germany
Thanks: 1 times
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Hi,
is there a possibility to mute single overlays of an inputs multiview? I would like to create a preview screen that shows another input in just a small pip window, but i dont want to hear the sound of that device in this preview-screen.
If there is a posibility to do this i would be thankful if someone would tell me. Im just new to vMix and until now i have not found a good solution for that ;)
Thanks, Emmel
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Rank: Advanced Member
Groups: Registered
Joined: 3/7/2012(UTC) Posts: 2,642 Location: Canada Thanks: 33 times Was thanked: 506 time(s) in 475 post(s)
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@ Emmel You can open the Audio Mixer (speaker icon at bottom right) and lower the volume for that input.
Ice
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Rank: Newbie
Groups: Registered
Joined: 7/31/2013(UTC) Posts: 3 Location: Germany
Thanks: 1 times
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Hi IceStream,
thx for your reply. Thats of course an option, but in this case i have to manually turn the volume back up when i switch from the preview screen to the main-screen. That means that the transition of the video and the transition of the audio will be asynchronous. I'm not really satisfied with that :/
I think a mute-option next to the position-button of a multiview-overlay could be a good feature for the future.
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Rank: Advanced Member
Groups: Registered
Joined: 3/7/2012(UTC) Posts: 2,642 Location: Canada Thanks: 33 times Was thanked: 506 time(s) in 475 post(s)
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@ Emmel I was afraid that there might have been more to your scenario... If you make a Virtual Input of your desired input, and disable the mix audio with transition, and use it as your PiP, that should work. Please note that the Virtual Input is visual and relative to the original input, so if it is a video file it wont play on its own, the original must be playing. Experiment and let me know how you make out!
Ice
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1 user thanked IceStream for this useful post.
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Rank: Newbie
Groups: Registered
Joined: 7/31/2013(UTC) Posts: 3 Location: Germany
Thanks: 1 times
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Hi, that worked perfectly, thx. I'm just a bit disappointed that it doesnt work without an seperate input. I'm using vmix with a Basic HD license, so I'm limited to 4 inputs (i could need some more of them, but not 1000 :P)
Meanwhile i had found another solution that needed an extra input, too. Here i also created three inputs: - one with the audio-capture-device with the sound of the capture-input, - the preview-screen - and the video-capture-device itself without audio (i used that as a multi-view-overlay for the audio-input and the pip in the preview-screen)
Nevertheless i think the solution with the virtual input is the "clean" way of doing that. Thx for your help.
Emmel
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