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X and Y INTERCEPT Calculations
Rank: Advanced Member
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Joined: 2/26/2013(UTC) Posts: 373 Location: London Thanks: 41 times Was thanked: 37 time(s) in 36 post(s)
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Hello House,
I am trying to build some virtual sets for my productions but getting the x/y co-ordinate figures right in the config file is where my problem lies.
Please see one example of what i was aiming at here...
I need someone to please help put and point me in the right direction.. because I loads of different designs I am making for my set.
regards, Rottimmy
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Rank: Advanced Member
Groups: Registered
Joined: 7/15/2013(UTC) Posts: 35 Location: Philippines
Was thanked: 22 time(s) in 12 post(s)
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Damn2Good4U wrote:Hello House,
I am trying to build some virtual sets for my productions but getting the x/y co-ordinate figures right in the config file is where my problem lies.
Please see one example of what i was aiming at here...
I need someone to please help put and point me in the right direction.. because I loads of different designs I am making for my set.
regards, Rottimmy Is it a static set? no zooming effects? Is this close to what you are aiming at?
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Rank: Advanced Member
Groups: Registered
Joined: 2/26/2013(UTC) Posts: 373 Location: London Thanks: 41 times Was thanked: 37 time(s) in 36 post(s)
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It's going to be a static effect...
The problem is how to get the correct x and y positioning of the target and the screen as well as calculation the crop.
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Rank: Advanced Member
Groups: Registered
Joined: 7/15/2013(UTC) Posts: 35 Location: Philippines
Was thanked: 22 time(s) in 12 post(s)
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This is my configuration for the virtual set above: Code:<virtualSet>
<input name="Background" x="0" y="0" zoom="1">background.png</input>
<input name="Screen" x="0" y="0.3" zoom=".58" dynamic="true">a.png</input>
<input name="Talent" x="-.50" y="-.20" zoom="0.3" dynamic="true">talent.png</input>
</virtualSet>
As for the cropping, you can do it manually in each source input, position tab.
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