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admin wrote:vMix 10 is now well on the way to being completed!
Below is a preliminary list of the new features that will be available:
* New Output Options -Two indendently configurable outputs, 1. Fullscreen 2. Recordings and External Output -These Two outputs can be set to one of the following: --Output --Preview --MultiView (top half of screen Preview/Output, bottom half first 8 inputs) --Input (for example, configure fullscreen to show a single camera while recording the master mix)
-If both outputs are set to Output, the four Overlay channels can be configured independently.
* Improved RTSP compatibility. -I have been given various test streams from cameras and servers that were having issues and implemented fixes. (Including Panasonic and Vivotek)
* Support for Transport Streams (H264/AAC) -This can be used with the Teradek Bond / Sputnik etc
* New API options -Designed to assist with external scheduling apps and hardware controllers -GUID support, Loop toggle, extended XML information
* Multiple Hard Drive support for Multicorder
* Default settings button
Hi! Would like to see some virtual studio improvements too. Like: - Simple tracking with tracking marker removal. - Blur background option, when using Virtual Studio's zoom / close up function to simulate real camera behaviour. Kind regards, J Video mixed with vMix (studio portions). Turn subtitles / CC on:
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Joined: 2/26/2013(UTC) Posts: 373 Location: London Thanks: 41 times Was thanked: 37 time(s) in 36 post(s)
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jet wrote:Hi! Would like to see some virtual studio improvements too. Like: - Simple tracking with tracking marker removal. - Blur background option, when using Virtual Studio's zoom / close up function to simulate real camera behaviour. Kind regards, J Video mixed with vMix (studio portions). Turn subtitles / CC on: +1 on the virtual set improvement as well...
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Joined: 1/13/2010(UTC) Posts: 5,208 Location: Gold Coast, Australia Was thanked: 4288 time(s) in 1520 post(s)
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Unfortunately there is no such thing as simple tracking in virtual sets. It requires a huge amount of system resources (i.e not real time) and very good set lighting.
Take vizrt for example, in order to do real time tracking it requires specialised hardware that is mounted on top of the camera.
So, interesting suggestions but just not possible at this stage.
Regards,
Martin vMix
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Rank: Advanced Member
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Joined: 11/14/2012(UTC) Posts: 261 Location: Finland Thanks: 117 times Was thanked: 15 time(s) in 13 post(s)
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admin wrote:Unfortunately there is no such thing as simple tracking in virtual sets. It requires a huge amount of system resources (i.e not real time) and very good set lighting.
Take vizrt for example, in order to do real time tracking it requires specialised hardware that is mounted on top of the camera.
So, interesting suggestions but just not possible at this stage.
Regards,
Martin vMix Hi Martin! What I meant was just tilting and panning not virtual studio, just normal chroma keying camera input with automatic background adjustments. vMix would only seek some tracking markers on the blue/green screen (for example white triangles) and then adjust the background to match the position of the foreground plate. Lastly vMix would also remove / key out the markers. Kind regards, J. Tervo
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jet wrote:vMix would only seek some tracking markers I guess, the "seeking" is the problem here. It's not a simple task, even offline it demands lots of computational power, and the results may not be very good. But maybe you could use a headtracker (mounted on top of the camera) to get the positioning info. Still there's another problem: vMix's virtual sets are not real 3D environments but only a set of images. This will do the trick for most applications, but has its limits.
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Rank: Administration
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Joined: 1/13/2010(UTC) Posts: 5,208 Location: Gold Coast, Australia Was thanked: 4288 time(s) in 1520 post(s)
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jet wrote: vMix would only seek some tracking markers on the blue/green screen
That's actually the hard part I was referring to...
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Rank: Advanced Member
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Joined: 11/14/2012(UTC) Posts: 261 Location: Finland Thanks: 117 times Was thanked: 15 time(s) in 13 post(s)
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admin wrote:jet wrote: vMix would only seek some tracking markers on the blue/green screen
That's actually the hard part I was referring to... OK :) Could this tracking be implemented with this: OpenCVDotNet: http://code.google.com/p/opencvdotnet/"OpenCVDotNet is a wrapper over OpenCV (Open Source Computer Vision) which is a library provided by Intel that can be used for Face Recognition amongst other real time "Computer Vision" tasks!" ( or http://opencv.org/ ) Kind regards, J. Tervo
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Rank: Administration
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Joined: 1/13/2010(UTC) Posts: 5,208 Location: Gold Coast, Australia Was thanked: 4288 time(s) in 1520 post(s)
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I've moved this to a separate thread for further discussion.
Regarding OpenCV, while it is possible to do tracking on small images. The "real time" does not necessarily mean full frame rate.
Based on the performance i've seen in the library, on a fast machine you can expect around 10 frames a second on HD video just to retrieve the markers.
So there is still a long way to go before this will be a practical concept for something like vMix.
Regards,
Martin vMix
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Rank: Advanced Member
Groups: Registered
Joined: 11/14/2012(UTC) Posts: 261 Location: Finland Thanks: 117 times Was thanked: 15 time(s) in 13 post(s)
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admin wrote:I've moved this to a separate thread for further discussion.
Regarding OpenCV, while it is possible to do tracking on small images. The "real time" does not necessarily mean full frame rate.
Based on the performance i've seen in the library, on a fast machine you can expect around 10 frames a second on HD video just to retrieve the markers.
So there is still a long way to go before this will be a practical concept for something like vMix.
Regards,
Martin vMix Hi! For me it would be enough if vMix could do (even with slow frames rates) the adjusments when the input do not go out and stop adjustments when it is selected to go out. Kind regards, J. Tervo
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