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Audio active when input not visible
Rank: Advanced Member
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Joined: 2/18/2017(UTC) Posts: 46 Location: Edinburgh
Thanks: 23 times Was thanked: 3 time(s) in 3 post(s)
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I am finding that when using vMixCall and other inputs if I change scene and the input is not used as active or in a overlay or multiview the audio is not active (Speaker Icon Not Green) is there anyway to set it so that the audio is always on e.g. someone speaking on a call or a video audio always comes through even if the video isn't being shown.
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Rank: Advanced Member
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Joined: 11/28/2015(UTC) Posts: 184
Thanks: 10 times Was thanked: 32 time(s) in 27 post(s)
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Rank: Advanced Member
Groups: Registered
Joined: 2/18/2017(UTC) Posts: 46 Location: Edinburgh
Thanks: 23 times Was thanked: 3 time(s) in 3 post(s)
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I thought that mixes it when the input is active not all the time? I need it all the time even when the input is not active.
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Rank: Advanced Member
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Joined: 12/27/2012(UTC) Posts: 5,223 Location: Belgium Thanks: 293 times Was thanked: 955 time(s) in 790 post(s)
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Quote:The keywords are "Automatically Mix Audio". Exactly , that's why you turn if OFF ( unchecked) and turn the audio ON for that input (might as well turn OFF all the AUTO settings for that input)
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Audio active when input not visible
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