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Audio issue with new version 8
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Joined: 5/10/2012(UTC) Posts: 92 Location: US
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After installing version 8 I am seeing audio issues similar to what there was in version 2 or 3 with the 44k vs 48k. Now the audio is ok when first brought into vmix as an input but after about 7 seconds the audio gets choppy almost like a cutoff echo. It will stay this way for about 15 seconds and go back to being fine for another 7 seconds or so then goes back to being choppy. All was working fine with version 4 but is now unusable in version 8.
Any suggestions?
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Joined: 3/7/2012(UTC) Posts: 2,636 Location: Canada Thanks: 33 times Was thanked: 506 time(s) in 475 post(s)
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I have had a similar problem with one of my cameras, I have not been able to investigate very well to resolve yet, but I assume it is a sampling rate issue conflict as there appear to be dropped samples/frames in the audio. The problem seems to get progressively worse the longer the input remains live.
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I noticed when clicking on the I for the input the dropped and latency numbers go up when this starts.
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I have a job coming up in a two days and need to get this issue resolved. Does anyone know of a solution for this?
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Joined: 6/11/2012(UTC) Posts: 36 Location: jakarta Thanks: 34 times Was thanked: 11 time(s) in 6 post(s)
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the same experience when I used v8. the problem lies in an unstable audio latency. different from previous versions.
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Martin Do you have a correction for this? I have a job to do tomorrow but am unable to with this problem.
Greg
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Joined: 2/6/2011(UTC) Posts: 79 Location: Belgium Thanks: 1 times Was thanked: 3 time(s) in 3 post(s)
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if you're on Win 7, you could check your system with this very, very good freeware: http://www.resplendence.com/latencymonit would point you to the possible drivers/configs to be corrected. Really a great piece of software!
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Luc Thanks for your reply. I am running Win 7 64bit. I have no experience with latency issues and don’t understand why it worked great in the last version of vmix but not after I have updated. I will look at this site to see if I can make any sense out of it. Thanks Greg
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Joined: 1/13/2010(UTC) Posts: 5,211 Location: Gold Coast, Australia Was thanked: 4300 time(s) in 1523 post(s)
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Hi Greg,
What is the audio source (name of the device in the list) you are adding that has this issue?
Regards,
Martin vMix
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I am adding a camera via firewire. I have tried two different cameras. From the drop down list i have tried the built in audio, vmix audio and all of the items it will allow and all have this issue.
Greg
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Joined: 1/13/2010(UTC) Posts: 5,211 Location: Gold Coast, Australia Was thanked: 4300 time(s) in 1523 post(s)
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Thanks Greg,
I would like to get to the bottom of this and resolve this issue.
When you hear the problem, could you click the i button under the input and let me know what it says towards the bottom of the window underneath where it says Source Aspect Ratio.
Should be something like Audio: 0 Dropped 0 Latency
Regards,
Martin vMix
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Martin The numbers vary. Before it starts acting up they are both 0. Once it starts the numbers change as time goes on. Here is one example of what they have run. I have to close the window and reopen it to get the numbers to refresh. As it started the dropped went to 17 and Latency 78, refresh dropped 117 latency 45, refresh dropped 245 latency 1, refresh 368 latency 44, refresh dropped 496 latency 1, refresh 546 latency 68. It seems that the latency stays at 1 when the audio is ok but when it starts to sounding choppy the latency number goes up and causes the dropped number to go up. As I said before this wasn't a problem with the same camera and firewire on the version 4.
I wish you could have corrected it sooner because I will loose a job today because of this issue. I was to do a three day basketball tournament the next three days. If you can offer a correction today I may not loose the job for the next two days.
Thanks Greg
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Joined: 2/6/2011(UTC) Posts: 79 Location: Belgium Thanks: 1 times Was thanked: 3 time(s) in 3 post(s)
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Hi Greg, did you use LatencyMon? It really can help a lot to trace some background app that could cause havoc (typically, a wireless network, or a graphic card driver, and so on). For me, it was an extreme case: I had no choice but to change my Sony laptop for an Asus. The Sony's NVidia card drivers were so poorly written that they were eating up the available bandwidth regularly, creating drop-out's each time. A real headache !
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Luc I haven't used LatencyMon at the moment. I was waiting to see what Martin came up with being it worked fine on the last version I had installed. I may have to go ahead and check it to see where the problem is coming from.
Thanks Greg
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Joined: 2/6/2011(UTC) Posts: 79 Location: Belgium Thanks: 1 times Was thanked: 3 time(s) in 3 post(s)
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go for it. For your info, I'm a beta-tester for SSL Soundscape Editor since day one (1994 !!!) and the guy in Germany who is responsible for the SSL approved machines is using it since years to check the performances of their PC's. We're talking 100+ tracks of audio here (in 24 bit & 48 KHz), not your average sound card ! ;-)
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Joined: 3/7/2012(UTC) Posts: 2,636 Location: Canada Thanks: 33 times Was thanked: 506 time(s) in 475 post(s)
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Greg Are you able to by-pass the firewire audio from the camera? (i.e. an independant mirophone audio input) I realize this is a work around, but it works for me, I turn the camera audio way down and input a microphone from my Behringer USB mixing board. The LatencyMon testing gave me this report: "Your system appears to be having trouble handling real-time audio and other tasks. You are likely to experience buffer underruns appearing as drop outs, clicks or pops. One or more DPC routines that belong to a driver running in your system appear to be executing for too long. At least one detected problem appears to be network related. In case you are using a WLAN adapter, try disabling it to get better results. One problem may be related to power management, disable CPU throttling settings in Control Panel and BIOS setup. Check for BIOS updates. LatencyMon has been analyzing your system for 0:02:30 (h:mm:ss) on all processors in the system."
I run win7(x64) i7 950 @ 3.07GHz on a Gygabyte MB
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in Latencyon, under "drivers", you should see exactly where the problem lies.
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Rank: Advanced Member
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Joined: 3/7/2012(UTC) Posts: 2,636 Location: Canada Thanks: 33 times Was thanked: 506 time(s) in 475 post(s)
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Lots of drivers and lots of numbers there... What exactly would I be looking for? And why is this only an issue in vMix with camera audio through firewire?
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IceStream The last time I checked I think the mic input was bad all the time but running through the firewire before update was ok. I use the same PC to stream the video to a web site so I would have to use a second PC for the streaming if it turns out to be the wireless or WLAN. I have used a second PC in the past but like to use the one when possible. I will have to check the mic input again.
Thanks Greg
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You had me worried with that latency monitor program.... ;-) I tried it on my system and found the same warning about power management, throttling CPU etc so i disabled that. Still the same warning though it is constantly running 3804 Mhz on all cores.
I just tested the (analog)sound input via the line-in from my main board, combined with the SDI picture from the Sony EX-3 that I have here and found, besides a delay of approx 30-60ms, nothing wrong in my system. It does need some experimenting with all the volume settings, because the Sound Blaster software, as well as the Windows sound configurations all interact with each other and it is not always clear what the best routing is.\
At this moment I have the following settings, which seem to work: In Settings, Audio tab: Default Audio Renderer = Default Direct Sound Device
Adding an input: Capture = Decklink video Campture Audio = Line in (soundblaster)
In Recording Setup: Audio Device: vMix Audio
In the windows Audio options I then have to pull the fader for vMix HD down or use a headphone instead of the speakers or I will have feedback.
Rob
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