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Best practice and good usecases for more advanced audio setups
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Joined: 12/8/2022(UTC) Posts: 83  Thanks: 19 times Was thanked: 1 time(s) in 1 post(s)
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Hi all! I am sniffing around for good information, tutorials, manuals, videos etc etc describing how to set up vMix in a more complex production environment regarding handling audio where some factors are: - Physical audio mixer with minimum 16 channels with faders. - 2 XLR audio from studio microphones - Embedded audio from 3-4 SDI inputs (or maybe deembedded xlr audio from these?) - Embedded audio from srt/NDI streams - Line input audio from one or two external PC:s - 4-6 IFB return channels for comms to phone hybrid, meets videomeeting, studio hosts etc etc via a talkback interface
So what to do where regarding the adiomixer vs vMix? I have read that vMix supports something called Dante which I have no experience with. Is it something useful here? What kind of video and audio interfaces is recommended for the vMix PC? ... and everything else that is useful to know.
I don´t expect a full information and tutorial here in the replies but maybe there are already threads dealing with this, or manuals or videos available somewhere
Thanks in advance for any input!
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Rank: Advanced Member
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Joined: 1/16/2018(UTC) Posts: 35 Location: Bern, Switzerland
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As you pointed out there are too many options to recommend a a "best" solution.
You can keep everything in vmix, get a usb MIDI Interface like the Behringer UMC1820 and have all sources (ndi, zoom, sdi and xlr) inside vmix. Disadvantage: Gets complex quickly, no good way to adjust audio for a second operator. Also obviously plugins etc. make sound optimization possible but interface is meh. And you put all your eggs in one basket, as always with vmix. Get a X-Touch to control faders separately, but still it's a lot to set up.
Separate Sound board means as there are no direct outs in vmix to use all your buses to send ndi, zoom ifb etc via xlr or dante and get them back. Latency can be an issue and windows sometimes gets funky with drivers but other than this it is probably the safer option for complex shows. You can get deemebeders to reduce the in7outs in vmix but that also means loads of cabling and added cost & complexity
People recommend the Behringer X32, theres also tutorials for it and afaik it has a full blown usb interface but i don't know wether the perfect sound board for vmix actually does exist.
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Rank: Advanced Member
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Joined: 7/1/2020(UTC) Posts: 90  Location: Earth Was thanked: 18 time(s) in 16 post(s)
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Dante is just a transport to replace traditional cabling with audio over network. Nothing magic about it, but can reduce a lot of wiring to a single network cable. Add the Dante Virtual Soundcard to your PC to enable this workflow. If you want to include the external mixer you'll need a Dante interface card in the board, or a board with Dante built in. Run Dante on its own managed network for best results.
Using an external mixer with a good USB interface can be very helpful too. The X-Air and X32 series can both add over a dozen channels of IO over USB. Many other options available along these lines too.
As far as best solution, LOL changes every gig for me. I will say that a lot of times I end up using a combination of mixing, some in vMix and some externally and this usually comes down to the sources and what the gear has for native IO. Virtual connections and embedded audio are not always the easiest thing to deal with externally without extra gear some people will never have access to. In room mics/PA are best left to external mixers IMO, much easier to manage the room sound and feedback this way. Whatever way you feel works for you, go with it but know there's always dozens of other ways to do the same thing - some may be better, some not.
There's lots of audio "glue" I use for this kind of thing too. You can convert NDI audio from sources and vMix to something your external mixer can access. Multichannel de-embedding from SDI into your mixer is very helpful. External coms that include IFB are wonderful, after you get past all of the audio paths you'll need to make it work.
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