logo

Live Production Software Forums


Welcome Guest! To enable all features please Login or Register.

Notification

Icon
Error

Options
Go to last post Go to first unread
doggy  
#1 Posted : Monday, June 23, 2014 5:49:54 AM(UTC)
doggy

Rank: Advanced Member

Groups: Registered
Joined: 12/27/2012(UTC)
Posts: 5,304
Belgium
Location: Belgium

Thanks: 297 times
Was thanked: 975 time(s) in 808 post(s)
Hi

In trying to figure out the vMix UV title mapping I had some fun with Gopro footage in order to remove the lens distortion.

please find here a Virtual set including a few screenshots from Gopro footage to use.

open the virtual set and open as inputs the images included , VS setup choose one of the images
works with video too ;-)
thanks 1 user thanked doggy for this useful post.
avsoundguy on 1/27/2018(UTC)
tesn  
#2 Posted : Sunday, February 26, 2017 7:11:39 PM(UTC)
tesn

Rank: Advanced Member

Groups: Registered
Joined: 8/22/2013(UTC)
Posts: 92
Man
Location: Rochester, NY

Was thanked: 13 time(s) in 9 post(s)
Hey,

This post has intrigued me for a while now. I downloaded the virtual set/example a while ago.

I have some live shots with box cameras and small lenses which gives the fish eye distortion. I'd love to correct the fish eye in vMix.

I can't figure out how I would go about creating a uvmap that is specific to my lens distortion.

Any tips/explanation?

Thanks,

-Brian
Thremir  
#3 Posted : Sunday, February 26, 2017 7:26:41 PM(UTC)
Thremir

Rank: Advanced Member

Groups: Registered
Joined: 9/17/2013(UTC)
Posts: 173
Man
Location: Norway

Thanks: 10 times
Was thanked: 56 time(s) in 29 post(s)
I did this by adding both the uvmap and sample image in photoshop, grouping them and making them a into smart object with sample image on top.

Then you do the wanted correction, afterwards open the smart object and hide original photo, save as uv map.
thanks 1 user thanked Thremir for this useful post.
mjgraves on 2/27/2017(UTC)
estebanvr  
#4 Posted : Friday, June 29, 2018 3:48:29 PM(UTC)
estebanvr

Rank: Newbie

Groups: Registered
Joined: 6/29/2018(UTC)
Posts: 1

Can someone send me these files? they are no longer available in dropbox
doggy  
#5 Posted : Friday, June 29, 2018 3:56:07 PM(UTC)
doggy

Rank: Advanced Member

Groups: Registered
Joined: 12/27/2012(UTC)
Posts: 5,304
Belgium
Location: Belgium

Thanks: 297 times
Was thanked: 975 time(s) in 808 post(s)
thanks 2 users thanked doggy for this useful post.
smudge1977 on 4/30/2020(UTC), Reinaldo on 5/1/2020(UTC)
IgnacioYBVR  
#6 Posted : Thursday, January 23, 2025 2:26:12 AM(UTC)
IgnacioYBVR

Rank: Newbie

Groups: Registered
Joined: 1/23/2025(UTC)
Posts: 1
Spain
Location: Madrid

Hello, recently I've found this interesting filter that I want to use to dewarp a fish eye lens image.

Our setup is the following one:
* Canon R5C
* 8-15 Mono Canon lens

We are transmitting the camera at 4K resolution (3840x2160). We have created some uv maps to be used with the Go Pro filter virtual set but the result is quite bad:

Captura de pantalla 2025-01-22 172401.png (473kb) downloaded 1 time(s).

On the right side of the image you can see the fish eye feed from the camera and on the left side we have the virtual set.

As far as I know, the requisite is to have a uv map of the same size as the image to be deformed (in this case will be 3840x2160) and 16 bits depth per channel (RGBA).

I don't know if anyone have tried something similar and if anyone has any hint about generating the uv maps.

Thank You!
doggy  
#7 Posted : Thursday, January 23, 2025 2:55:10 AM(UTC)
doggy

Rank: Advanced Member

Groups: Registered
Joined: 12/27/2012(UTC)
Posts: 5,304
Belgium
Location: Belgium

Thanks: 297 times
Was thanked: 975 time(s) in 808 post(s)
Originally Posted by: IgnacioYBVR Go to Quoted Post
Hello, recently I've found this interesting filter that I want to use to dewarp a fish eye lens image.

Our setup is the following one:
* Canon R5C
* 8-15 Mono Canon lens

We are transmitting the camera at 4K resolution (3840x2160). We have created some uv maps to be used with the Go Pro filter virtual set but the result is quite bad:

Captura de pantalla 2025-01-22 172401.png (473kb) downloaded 1 time(s).

On the right side of the image you can see the fish eye feed from the camera and on the left side we have the virtual set.

As far as I know, the requisite is to have a uv map of the same size as the image to be deformed (in this case will be 3840x2160) and 16 bits depth per channel (RGBA).

I don't know if anyone have tried something similar and if anyone has any hint about generating the uv maps.

Thank You!


Did you make the uV map yourself ? have you tried first with a 1080 one first ? what modifications have you done to it in the hope of defisheying the feed?
Kind of an extrem form of fish eye isnt it ?
Users browsing this topic
Guest
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.